I've been working a little bit on a lot of things, but the one I've made the most progress on lately and been the most excited about is some stuff for my stream!
I made a stream starting soon screen with a transition I put a lot of effort into making look as unprofessional as possible while still being nice to look at, which was surprisingly hard! So much of the tools I use are really tailored to making things look as clean and professional as possible, so making them look a little sketchy is hard but rewarding. I also have added a bunch of cute and fun gifs that relate to the games I am playing, and also put together this cool gif for a game I plan to play later this year!

I made it using sprite rips to recreate an animation from King Kong: The Official Mobile Game Of The Movie (2005) and I think that's super cool since I didn't know this game existed at all a short time ago, and it seems close to being lost media now. The reason I made it is that I have a playthrough, review, and whole personal little long-form bit planned around playing Peter Jackson's King Kong: The Official Game of the Movie (2005) for the PS2. It's a game that I feel like a lot of people don't know about but is hugely influential in games as a medium in general! And also has a funny name
I've also been working less intensely or successfully on trying to get started on making a strategy game in Godot, which has been surprisingly hard! Implementing grid-based movement in the Godot engine is very new to me, when making games I'm much more used to text based navigation which is so simple in comparison.