Virtual Worlds > ☑︎ ∙ World & Game Materials
Unity Basics!
(1/1)
cinni:
hey melon citizens, i thought it would be helpful to share some resources if you're a newbie at unity/c# in general (like me, haha). i've tried out various tutorials but always forget about the basics, so i'm going to update this topic as i come across helpful things. :chill: check back later for more links!!!1
Basic Player Controller
i was looking for a simple way to implement 1st/3rd player and thought about disabling the player mesh when switching views - and i should be able to this way. I plan to add on to this script, so i'll update this with any news xP
EDIT: here's how to toggle between 1st+3rd view by disabling the player mesh :-)
add this part at the top with your other variables:
--- Code: ---public MeshRenderer playerMesh;
--- End code ---
and then in your void Update(), add this to the end:
--- Code: --- if (Input.GetKeyUp(KeyCode.C))
{
playerMesh.enabled = !playerMesh.enabled;
}
--- End code ---
huzzah! initally i had "GetKey" but it would toggle WAY too fast between the two, but "GetKeyUp" fixed this issue hehe
Other Resources:
My unity tutorial playlist
Random scripts (animating textures, randomized npc walking, etc)
Multiplayer tutorial (i really need to finish this! ack!!!)
Navigation
[0] Message Index
Go to full version