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Author Topic: Introduce the troupes, you pixie Didsys  (Read 582 times)
Didsy
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« on: September 20, 2023 @657.41 »

This is amazing, it feels like I've returned home. It's a mode of recreation that I had forgotten I lost. I wonder what my last forum post before this was? Surely nothing I'd want to re-read.

Hello, I'm Didsy. Previously an avid forum user. I used to post about my interests. Video games, music, anime, movies, Warhammer. I can't help but consider the time difference between then and now. Best not think about it too much, eh?


I'm a professional video game designer, based in the UK. I have worked on games in the LEGO series, but have since moved on from Tt Games. I'm looking forward to talking about video games and gaming with people.  :pc:

I'm also into bold and abstract clothing and am currently developing a webstore to explore this further (on the normal-internet, sorry!). Perhaps I might share some of my WIP on here from time to time?

I normally enjoy music festivals, but haven't been to one in a while on account of moving house and travelling abroad.

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« Reply #1 on: September 22, 2023 @560.58 »

Hi Didsy, welcome to the forum!  :ha:

Ah yes; I happen to know some of my early forum posts when when I was about 13 are still out there; I dont think I said anything mean, but I was definitely an annoying kid in another time too  :tongue:

Also Id love to hear more about how you got into game design; its a career Iv explored in the past and I know there are many others on the forum would would be interested in it! How did you find yourself doing that work, would you recommend it and what tips would you give to aspiring game designers today?

Also bold abstract clothing sounds extreme!

Hope you enjoy your time here!  :4u:

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« Last Edit: September 22, 2023 @609.63 by Melooon » Logged


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« Reply #2 on: September 22, 2023 @609.17 »

Welcome, Didsy! I have played many of the LEGO games and loved them dearly. Are you allowed to share which ones you worked on?

I'd love to see your clothing WIPs personally. You could start a thread for them in the Art Gallery section!
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Didsy
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« Reply #3 on: September 23, 2023 @51.47 »

Hi Didsy, welcome to the forum!  :ha:

Ah yes; I happen to know some of my early forum posts when when I was about 13 are still out there; I dont think I said anything mean, but I was definitely an annoying kid in another time too  :tongue:

Also Id love to hear more about how you got into game design; its a career Iv explored in the past and I know there are many others on the forum would would be interested in it! How did you find yourself doing that work, would you recommend it and what tips would you give to aspiring game designers today?

Also bold abstract clothing sounds extreme!

Hope you enjoy your time here!  :4u:

☀︎☁︎☻→ You've Received Melon's Welcome Pack! ←☻✌︎☀︎

Hey Melooon, thanks for the warm welcome.
Getting in to game design was an interesting path. I studied computer games art at University about 10 years ago. I got some pretty bad careers advice when I was a teenager, and was basically told that the design course was "a bit of everything" while the art course was more specialised. It was sort of around that transition of where "design" was becoming a stand-alone discipline, but still finding it's feet.
The art course was really good, I learned how to use 3ds max (and maya, later in my career). Though I graduated with a good grade, in my early job search, trying to get in to the industry, I fell out with 3d art and found myself gravitating more and more towards design. Gameplay, intention, player experience. These had always been my passion.
I managed to work my way up through the QA department at Tt and eventually in to Design.
Having the art background has always been helpful. You generally find that most designers have a second talent, and it's often programming. So while having an art background isn't frequently helpful, when it does come in handy, it's really helpful.

As for tips for aspiring designers, in terms of careers advice, the best I can give is actually not related to games at all. Anyone who gets an interview has got that far with skill and talent. Landing the job is almost always down to your presentation and confidence. Get a nice button down shirt and talk confidently. There are so many aspiring developers who struggle to stick the landing due to having trouble expressing themselves.

Personally, though. My advice to designers is to be as "out-there" as possible with your designs. This is in no way careers advice, its more that I personally want to see more ambitious and experimental designers in the field.
Go back and play janky retro games. Lots of "bad" retro and early 3d games may well be 90% garbage, but there's often a 10% in something that is really clever, but never got developed further because the game was unsuccessful.

Finally, would I recommend it? Yes, very much so. I won't lie, it's not always exciting and explosive. A lot of the time you are just waking up and going to work. But I've worked in other industries, other offices. One of the best things about the games industry is that you're allowed to be yourself at work. You don't have to mask or dress differently for the office. As long as you're clean and friendly, you can be yourself, listen to music or watch YouTube while you work. No one is timing your lunches. The games industry(particularly in the UK) is leaps and bounds ahead of other industries for employee wellbeing.

Little bonus tidbit. We used to hold Smash Bros tournaments at work, at Tt. Collectively, we got very good at it. That was a blast :D wish we could have streamed them.
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Didsy
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« Reply #4 on: September 23, 2023 @53.97 »

Welcome, Didsy! I have played many of the LEGO games and loved them dearly. Are you allowed to share which ones you worked on?

I'd love to see your clothing WIPs personally. You could start a thread for them in the Art Gallery section!

Sure! Not counting QA work, I developed on LEGO dimensions DLC, Marvel Superheroes 2, DC Supervillains and Star Wars: The Skywalker Saga

And thank you! I'm currently working hard on getting my Webstore up and running, but when I've got the templates together, I'll post some of my shirt designs  :grin:
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