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Author Topic: Have you heard of Mabinogi? Now you have :D  (Read 645 times)
VelvetSoul
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Till the moon may fall, and the sun may die.

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A cat for good luck!Joined 2024!
« on: July 06, 2024 @531.24 »

Okay so I want to preface all of this with saying, this is going to be LONG. I have so much love for this game; I genuinely believe it's one of the best if not just THE best MMORPG out there right now. I've played this game for literally half my life, since it first came out in my region. It's unfortunately been experiencing a decline in userbase within the recent years, and I've yet to see anyone talk about it here so I wanted to talk about Mabinogi, the most unique MMORPG.

So let's start with the basics, I just made a pretty divisive claim in saying I believe this game to be the best MMORPG on the market right now. Which is a tough claim with games like RuneScape still going strong, or games like Final Fantasy XIV for more modern crowds; so why am I saying such a thing? Well I think a good MMORPG does a few things, firstly I think any game that wants to be an RPG that lets you make a character needs to give you a sense of identity. Second, I believe an MMO needs to create an interesting environment for playing alongside others; whether they're directly in your party or not. Lastly, no good RPG is complete without going on a grand adventure with proper noticeable growth.

Now if you'll allow me a quick aside, I want to state something important here; I'm not trying to say other games are bad. I understand that by the very nature of saying "this game is the best" I'm technically saying other games are "worse" but that's not really my intention. I don't want to build Mabinogi up by tearing other games down. I play a lot of MMORPGs and I think they all have their strong points and weak points, Mabinogi being no exception from that rule. I simply believe that Mabinogi gives players the best MMORPG experience in my own opinion. So please do not take this as any sort of attack of any other game, I understand that for many; an online game may be special to them; as Mabinogi is to me.

With that out of the way, let's jump straight into that first point I was talking about; creating a sense of identity for you as the player and your virtual avatar. You can't step foot into a world of fantasy without having an avatar to represent yourself. If this individual is to be your fantasy self, or even an OC of yours; then the game better have enough customization options to really let you create that image. Mabinogi has plenty of such options, from skin color, player weight, and even age; to the colors of the individual parts of the garments you wear.

Mabinogi is a game that truly allows for a diverse cast of characters, when you first make a character the system will unfortunately be fairly limited. Yet when you're released into the game proper and complete the tutorial you will soon find that it's extremely open ended. Your character will start at an age between 10 and 17 (but can go to 25 and even further if you wish), which you'll be able to select once per day, or once per week depending on your level. Age has a very slight almost non-existent effect on your stats, but will mostly determine how tall you are. As a quick example, here is my human main at 18 (left) alongside 2 other players. While I cannot see their age, I can tell their race is human; which allows me to at least guess one is roughly 10 - 13 (middle) and the other is likely anywhere between 15 - 16 (right).


When it comes to skin color, Mabinogi is one of the few games that has a great selection. From the realistic to the fantastical; there's almost certainly something for everyone here.


I've seen light skinned characters, dark skinned characters, tanned and red skinned characters. I've partied up with fantasy demons and zombies. I buy my dyes from a player who's literally pure black with blinding white eyes; a small imp-like character who's style I absolutely adore and who's dyes are top quality. While it doesn't even begin to cover the extensive list, I thought I'd take a few screenshots to help show what I mean.


Now I often see a lot of talk online about MMORPGs always having exclusively skinny characters, Mabinogi has you covered here as well, albeit with a slightly convoluted system. I will openly admit that this game is flawed, it is by no means a perfect game; but I take this as a sort of "better than nothing" approach. Food in Mabinogi will grant slight stat bonuses, but underneath those stat points and flavor text there's a hidden mechanic.

Food provides players with Upper and Lower muscle gain or loss, as well as a Weight gain or loss. While food is not the only method of gaining or losing both weight and muscle, it is the most common, and arguably easiest method. Players have many guides on the internet that explain which foods to eat in which order to gain the body type you want, this even includes the wiki.


It's also important to note that weight does not effect your stats, the food you eat absolutely does give a small temporary bonus. However your character can be as fat or skinny as you'd like without ever effecting your ability to perform any task.

I would be remiss not to mention another feature of creating an identity, and it does feel like this is an appropriate place to do it. Every day, or every week (depending on your level) you can preform something called a Rebirth, your level will return to 1 and you will be allowed to change some things about your character or leave them as they are. We'll talk more on this whole system later on but for now we'll stay on topic.

Rebirthing will unfortunately readjust your weight settings, which is why we see so many guides on how to get the ideal weight you're looking for. Thankfully it is by no means difficult to achieve this weight gain once more and will take no more than a few minutes after rebirthing.

As a quick note I won't spend too much time on, for my fellow genderfluid and NB friends out there; you can actively change your gender whenever you rebirth (though obviously you don't have to be NB or Genderfluid to enjoy this feature) and there is a good amount of items specific for crossdressing if that is something you'd prefer. That list of items is far more than your generic maid outfit for men; including everything from dresses to common skirts, with women getting suits, hoodies, and everything in between. If you switch genders you will even get an achievement specifically titled "Genderfluid" which I genuinely appreciate quite a lot.


Speaking of clothing, Mabinogi allows you to use a Style Tab when putting on gear. Your style tab won't give you any stats, but allows you to use the look of whatever is equip to the selected slot over the actual gear worn under it. The Style Tab is free for all players, so you can look your best no matter what you might be doing. Though I suppose those clothes wouldn't really be your own unless you had some kind of say over how they looked right?

Thankfully Mabinogi features a robust dying system in which you can actually use hex coded colors on just about any part of an outfit. You can also preview these changes directly on your character prior to using a dye.


There's a specific, and short; list of items that can't be dyed. Otherwise it's common for every item in the game to have at least one or two dye slots where you can customize their colors however you'd like.

You can do the same for your weapons, even giving them skins to change how they look; and then dying those skins to look just how you want them. A good weapon should match your best outfit after all, right?

Clothing items additionally come in the form of helmets, gloves, boots, main body, robes/back slot, face accessories, and then two more accessories that typically float to either side or behind you. This means you can mix and match everything you wear. You're not stuck trying to make some minor hat fit the entire rest of your armor that came as one solid piece, and you're certainly not struggling to match colors when only a small part of your armor actually dyes to the color you want.

Your identity in Mabinogi is what you see fit to make it, and while it would make this segment incredibly long, more so than it already is; the customization doesn't even end here. To give you an idea of what I'm talking about, you can actually customize how often and how many times your character will blink. There is no other game on the market that lets you create a character the way Mabinogi does, not while still being an entire world outside of your character for you to explore. Speaking of that world, before we get to exploring just what this game has in store for you on your adventure; I'd like to talk about the characters who aren't you. No I don't mean the NPCs, I mean the other players, and how they impact the game you play even when they're not in your party.

Speaking of other players, to really hit home just how different everyone can look I ran around and took a few pictures of players I found in just this one small town.


You may be wondering how much these other players actually matter, in a lot of MMORPGs other players are merely there to fill out the party for dungeons or assist with world encounters. In Mabinogi they do that as well, however there is a constantly evolving economy both on the player ran Auction House, and for things like the Commerce system. Players can also run their own shops, join you for a jam session to play some music together; and even burn some items for a campfire spirit summoned at a group bonfire.

While the NPCs in this game are fantastic, the players are the lifeblood of the game, as is the case with any good MMORPG. From guilds and parties running content together, to the occasional camp you'll come across while exploring the world. Players populate Mabinogi and their effects are felt whether or not you're actively a part of their game.

One of the features most effected by this is Commerce; a trade system which lets players transport trade goods between major cities and towns. If an item is being traded to a town more than others, it's price will drop and you may find better deals by taking it to far away cities. Though you'll encounter bandits on the road, and due to carrying heavy trade goods you'll be a good bit weaker than you usually find yourself. This makes traveling in groups much easier, with those who use air travel particularly; in need of parties thanks to the dragons who will come after your hoard of trade goods. If a bandit is to steal your loot, you need not worry; as other players can take up the role of bounty hunters and track down these bandits at their hideouts to get your stuff back. Bounty Hunting is an easy way to make some cash and also help out your fellow players who may have been wronged by a poorly placed bandit or two.

What about production? Surely I don't need anyone to assist me with making my goods. Though, a second opinion never hurts; you will actually get a boost to production success rate while in a party with other players who also have production skills. In fact, this is a great way to make some strong gear; as products you make will get bonus stats over those found in stores. This does mean that the player economy is largely populated by products made by other players. If you do a good enough job on the item you're making, you'll even leave a signature behind which can be seen by the individuals who buy and use that gear. This is a minor touch, but it's one I greatly appreciate. Anyone can have a really cool demon sword, but only I have a blade forged specifically by my good friend; in hopes it would aid me in my quest. The connection between myself and my party is ever so slightly more apparent, even when they're not around; I always have a small piece of them with me.

Players attending the banquet, an event held weekly that awards free EXP and a lottery raffle at the Tara Castle; can actually donate their food to the catering tables. This is a great time to hang out with fellow players, get some free levels; and of course eat significantly too much food.

Surely that's all, right? Well no, believe it or not players actually have a hand in many things. If you want to enchant some gear but you don't have the enchanting rank to do it yourself; you can request another player to assist you. Perhaps you're an alchemist needing to create alchemy crystals of special magic skills; another player can cast that magic nearby and let you synthesize it into a crystal. If you're using the Jam Session action other players can join you with their own instruments when you play music; automatically matching whatever song you're playing. There's a fashion contest where the winner is put on display in full costume right in the middle of the major cities for all to see. There's even mechanical changes to things like magic, if you're casting Ice Bolt while I cast Fire Bolt next to you; we instead both gain a charge of Fusion Bolt. This form of magic combines the properties of your Ice Bolt and my Fire Bolt into a more powerful version of our respective magics, all because we happened to cast at the same time nearby each other.

If you enjoy music then you might find yourself reading through the Bard Bulletin Board, where players can post the compositions for their custom music. You can transcribe this music yourself and play it whenever you wish, though you can also use the MabiNovel Bulletin to read books written and published by your fellow players as well. This does in fact mean that you too could become a composer, or even an author and post your works to the respective boards.

Players can also obtain their own small piece of the world via Homesteads. These function as a sort of player owned housing system, and they allow you to do everything from growing farms to hosting your own production stations with boosted success rates. Of course the owner of the Homestead can allow either friends, or anyone; to come and gather from their herb patches, farm animals, and various logging, mining, and production sites. Meaning that other players not only offer you an expanded world to explore, but potentially gathering and production spots that may not otherwise be available at your current location.

While Homesteads start quite small, they're nothing to scoff at when fully upgraded; allowing for even a proper house, pets, and partners; to be placed on the fully customizable property. Some items will even passively grant you bonuses to your stats or provide your gathering and production stations bonuses to gathering and success rates.


Now as you may be able to tell here I've only spoken on a few of my original points, this is because believe it or not I've hit the character limit for a single post, that apparently being 20k (っ °Д °;)っ but I still have so much more to say!!! If you're somehow here before the second half(?) of this is posted, know that I'm typing it out as you read this lol.
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VelvetSoul
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Till the moon may fall, and the sun may die.

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A cat for good luck!Joined 2024!
« Reply #1 on: July 06, 2024 @541.91 »

If you've made it this far into my essay post, hello! Thanks for taking the time to read the stuff I put out there; I'm very passionate about this game and I fully recognize this likely is a bit silly of me to make a post about but hey it's all in good fun! Anyways, to carry on let's get to part 2!

Alright great, so you have a character who's uniquely you; you even have a place in the world among other players. However what good is that if you don't have a world worth existing in. You're here to play an MMORPG, if you wanted to simply dress up an avatar and exist in a space with others; you'd play something like VRChat or Second Life, or maybe you'd go download that Sims multiplayer mod. You want an RPG! An adventure! A living world to explore and be a part of!

Well Mabinogi's got you covered there as well believe it or not. Now where you fall in terms of enjoying the story is fairly up in the air; I know some people who love it and others who could take it or leave it. That's entirely fair and I don't blame them for feeling that way. To avoid potential spoilers I will be saying up front that if this has been enough for you and you're willing to trust me that this game is worth your time. Skip ahead to the Q and A if you think you need it, or go download and play the game now if you didn't already do that. Hell you can even add me in game if you want some people to play with who are going to be chill with newbies. If you need a bit more though, then keep reading because you might just like what I have to say about this game's journey.

When you start Mabinogi you'll be told you're this being from the stars, something that cannot die; and therefore has importance here. You may literally be an immortal entity, but you won't feel like it. You'll start with only a handful of skills, and with this game having no real class system it's not so straight forward how to get more of them. You'll stumble upon a few while just exploring the world, but others might require you to actually engage with the world around you. If that sounds exciting, don't worry; we've only just begun to explain the whole system of interacting with NPCs.

See the game of Mabinogi is before all else, the story of you; your character the journey you go on. So it's fitting that you keep notes in a Memo, this Memo is written in the perspective of your character; and will keep tabs on what you've been through. Each entry in the Memo is given a Key Word; and these key words will be given to you as you experience new places and things. Whenever you engage with an NPC you can start a conversation, this allows you to flip through your Memo and select a Key Word to speak about with them. Asking them about their private story will reveal this character's lore and backstory, at least; if they like you enough to share that information with you. NPCs do actually contain a system of trust with the player, and if you befriend an NPC they'll even let you access a secret shop where they sell exclusive items. Other Key Words include things like Nearby Rumors where you can obtain gossip and quests; or perhaps you want to ask about Part Time Jobs. Whether you're working for the town blacksmith to deliver some refined ore, or you're gathering wool to make bandages for the town healer; Part Time Jobs offer you fitting rewards for the work you perform, and allow you to even unlock various skills down the line if you perform well enough. Which brings us to another Key Word, the Skills Key Word. Skills is a Key Word that will ask an NPC if they believe they could teach you anything, if you see a knight you can ask them about Skills and maybe learn a new technique for your swordsmanship. Asking a chef about skills may result in them giving you a quest that has you running out to make flour and bake some bread. These methods are meant to immerse you in the world and teach you how the mechanics behind these skills works, rather than just saying you're level 16 so now you can bake bread.

Some NPCs will even react to your title, thanking you for the deeds you've done or perhaps judging you for why you'd do such a thing. This is because every NPC in the game, no matter how minor; has a story to tell. They all have unique theme music that contains a name referencing something about the character and their story. The more you talk to these NPCs and they open up to you, the more you'll learn about the world you're a part of.

However, small NPC stories don't amount to much in the grand scheme of an epic adventure do they? Well don't worry, now we're getting into the main scenario quests, and the lasting impact they have on you as a character. Have you ever felt like you should have maybe gotten a new power, or been recognized for the deeds you've accomplished after you literally save the world; only to return to business as usual? Well Mabinogi actually considered all of that, not only do you get a title that NPCs might react to, as I mentioned previously; but the Main Scenario Questline actually gives you everything from transformations to special unique items. This is again the last chance to not have spoilers as I will be covering at the very least Generation 2: Paladin and Generation 10: Goddess of Light through Generation 12: Return of the Hero.

Okay now that everyone who doesn't want spoilers is gone, allow me to tell you about just a few of these MSQ rewards; of course jumping right to the good stuff without context makes it meaningless. So let's start with a quick summary of Generation 1 that's roughly spoiler free.

Generation 1: Advent of the Goddess starts with The Goddess asking you for help, then you save her. See I kept it spoiler free! You're given the title "[Player name] Who Saved The Goddess" for doing this which grants you some nice stats, but the real reward is that you get to move on to Generation 2: Paladin.  Well wow, that's kind of an underwhelming title isn't it? You just finished Advent of the Goddess and now you're on... Paladin? Huh okay, well this quest line is all about a Paladin of legend. You spend the generation becoming someone worthy of the Paladin's armor, searching for his old armor, and even reliving some old memories of his. All to figure out who he is and solve the grand mystery that sparked this whole generation in the first place. The political drama of a potentially puppeteered prince who may actually be dead from the start... Okay yea listen it's more interesting when you actually play it. The real plot twist of this whole generation however is when you figure out who that old Paladin actually is, and more importantly that they're still alive. In the final dungeon of this generation when you face off against the final encounter he is not the one who saves the day. Rather it is you who gets to don the armor of the legendary Paladin and in a moment I love, you get to save him. This transformation is actually a fairly minor stat boost at first. You're not some overpowered god, you're still you; just powered up. When you complete the generation you will find yourself with a wholly new power available to you, the power to become that very same Paladin; now with it's own skills to rank to make it even stronger than it already was.

Yes, just for clearing Generation 2 you now have an entirely new power unlocked for you. The power to, once a day in game time; transform into your Paladin form. If you're an Elf you transform instead into a Falcon, and Giants transform into a Beast. These new forms come with their own unique skills and properties. However you don't lose access to the skills and abilities you already have. This will be a running theme throughout Mabinogi, you only get more; you don't get locked out from being you. If the Paladin aesthetic isn't your deal, and you want things a little different, don't worry; Generation 3: Dark Knight might be more your style. However, this begs the question; are Dark Knights and Paladins the same thing flavored differently? Nope. Sure they are both the same Transformation at the end of the day, but their inner workings are very different. To give you a quick example of what I mean, Paladins always get the same stats every time, but they have no specialized skill they can use while transform. They're essentially your generic stronger form, with buffed stats and nothing more, dull but reliable. Dark Knights instead roll for their stats every time they transform, meaning sometimes you're going to have much stronger physical defense, and other times a much higher magic damage stat. If you're interested in the specifics, here you go:


Dark Knights also don't get forcibly removed from their transformation when their timer is up, rather they go into a state called "Disarmed" where they will take heavy damage over time, but this can be healed if they wish to power through it and keep fighting in their transformed state. They additionally obtain Control of Darkness which lets them tame an enemy to fight for them for a short time.

The Generation 2 transforms (Paladin, Dark Knight, Falcon, and Beast) all have 4 tiers of their transformation, dependent on the skills rank. Each boasting it's own unique title and appearance that builds on their central aesthetic and motif. This means a player who's max ranked Paladin will transform into a Champion, or for Dark Knights, they'll become an Infra Black. I do enjoy the morals of the game being muddier than to just say Paladin is bright and shiny and good, and Dark Knight is well, dark and edgy and bad. As you go through the game you'll learn a lot about the politics of the gods, and understand their moral values a lot better. Which leads us to our next major upgrade.

In Generation 10: Goddess of Light, we take the fight to the gods, and between Generation 10 and Generation 12, we'll even obtain the Sword of the Gods, a then usable sword weapon which ironically may not even be as powerful as some of our own gear by the time we get it; but more specifically we'll decline godhood and become a Demigod. However it's a bit deeper than that, as you'll find that at the end of Generation 10 you're confronted by your doppelganger. Upon defeating it, you gain the power to assume the form of a Demigod; which yes, you can in fact transform into while also transformed into your Generation 2 state. Not only does this form regen your HP, MP, and Stamina; but it additionally allows the use of special skills that depend on which of the gods you're allied with. Those who are being supported by the Goddess Neamhain will obtain skills such as Spear of Light, and Fury of Light; however if you decide to be supported by the Goddess Morrighan you instead obtain Wings of Eclipse, and Wings of Rage. Of course you won't have a choice right away, when you first obtain the ability to become a Demigod, you'll be defaulted to working with Naemhain's skills. They're not bad, but Morrighan isn't going to just give you her skills so easily so if we want options we'll need to get her to work with us. Once we clear Generation 11: Sword of the Gods; we in fact obtain the Sword of the Gods itself. This is important since we'll need it if we're going to fight the gods. Now in Generation 12 we are asked to fight alongside Morrighan to bring down the King of the Gods, Nuadha. For clearing this generation, you'll obtain the right to be supported by Morrighan; which is kind of funny since if you're a Dark Knight it shows you've actually betrayed her by giving up the path of the Paladin in favor of following Dark Knight. I guess she can overlook that given you just helped her defeat the King of the Gods.

Surely the upgrades stop there right? Well no, actually; but you probably knew that already. See there's actually currently, up to G25, with G26 on an active countdown to release as I make this post. With even more transformations, special skills, and some really incredible upgrades that change even the way we engage with crafting; the generation quests are more than worth your time and leave you feeling more powerful with each completion.

Mabinogi isn't just having you go through these quests to complete the story, it's also actively making you more and more the proper image of this immortal hero of legend. It's giving you a power boost on par with some silly shonen anime. These powers aren't ever restricted from you either; it's not as if you suddenly can't use your Paladin transformation in a dungeon, nor are you locked out from using Demigod to regen some stamina just to pick some flowers. Mabinogi is the story of your character, and it gives you so many upgrades and power scale boosts because it genuinely wants you to feel like a powerful hero going up against powerful enemies.

Now I will admit there's something to be said about the balance in some of the later Generation quests, especially because you can skip over a lot of them. They absolutely do plan for you to have the full arsenal of Generation specific skills by the time you reach Generation 20+ but dare I say, I think that's fair. We actually see this in other games too, it's just more allowed from other games because they do a better job of hiding their barrier to entry.

What I mean is that FFXIV is like Dark Souls 3, it's not going to let me go somewhere I'm not actually ready for, because it knows I won't have any fun getting my ass kicked but it's really linear. While Mabinogi is like Elden Ring, it looks at me saying "I'm ready I'm ready put me in coach!" While facing down against an actual god well before I'm... you know, actually ready. Yet it just says "go get 'em champ!" Only to watch me become a pancake two seconds later and think "yea this balance is garbage." Truth is, if I go back and do the content I'm suppose to do first; I will be more than ready for this content when I reach it. However I might actually be able to clear this content when I'm not supposed to yet, and Mabinogi; much like Elden Ring, lets me try. We see this same type of barrier to entry in how FFXIV says "hey man you can't run this until you're Item Level 280 sorry." That feels boring when you just want to run the thing, you don't want to go back and "grind" for item levels, but in reality it's just stopping you from trying and failing repeatedly. Which makes sense for the type of game FFXIV is, where other players are a requirement, and you don't want to hold them back because you thought you could do it with less.

The other truth is, with Mabinogi; not every path to success is going to look the same. I might spend my time training my combat skills, slowly saving up the small stat gains to get to where my base strength is at 500 and I can deal some nice damage. My friend who doesn't want to touch combat skills can absolutely focus on his cooking, slowly but surely becoming a master chef as I've become a master warrior. Now he can make a catering dish that boosts his strength to 500 all the same. We're not going to be dealing the same damage since things like weapon type, and skill ranks will come into play; but this does mean he could achieve the same goals as me in a totally different way. Personally I'm a huge fan of this, it lets every single character feel unique; you can truly become your own kind of player here.

Whether it's weaving your magic skills into your archery gameplay, or becoming an apothecary bard who uses musical buffs and potions to level the playing field. Perhaps you want to train your Ninja and Chain Blade skills to keep you at a distance, debuff enemies, and set explosive traps. You could even just play the game with life skills, relaxing by the pond as a master fisher; before tailoring a new outfit. All of these methods are entirely valid ways to play the game, they all give the necessary stats to enjoy whatever content you wish to, and yes they all give you levels.

It is for these reasons, and honestly; many others. That I have played this game since it's beta, for literally half my lifetime; and why I believe this is genuinely hands down the best MMORPG on the market right now. I urge you to give this game even 15 or 30 minutes of your time, don't get caught up on the old dated graphics, don't fret if you don't understand everything right away. The game is complex, it has a ton of mechanics that mix and intertwine to create a unique experience. The things you might find troublesome at first are exactly what makes the game so fun and unique when you understand them. So go ahead and jump into the world of Erinn, if you stop by Dunbarton on Channel 9 you might catch someone from the Landsbetween guild, feel free to stop and say hi; we're a friendly bunch.

I can't believe it, but I've once again hit the character limit. I'll be tacking a quick Q & A in yet another post I'm SO sorry lol
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VelvetSoul
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Till the moon may fall, and the sun may die.

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A cat for good luck!Joined 2024!
« Reply #2 on: July 06, 2024 @544.26 »

Alright last reply to the main post I promise! I didn't anticipate hitting the character limit twice (┬┬﹏┬┬)

A quick Q&A for things I've been asked frequently and might answer some questions or possible concerns you have about the game.

Q: I see a weird banner with P on it, does that mean I require a premium account to use that skin/hair color?

A: No. That symbol signifies that it would cost Pon. A cash shop currency that is given to the player fairly regularly. You in fact get a gift box with about 20 Pon when you reach an early level milestone such as 50 or 100. It costs anywhere between 3 - 5 to change eye, hair, and skin color. Of course it only costs you to change to a color that uses the P banner, if a color you would like doesn't have any symbol (either a P for Pon or a B for a Beauty Coupon) then it's completely free.
Q: I see a lot of cool characters, how much of a grind is it; or do I need to pay real money to customize my character?

A: You can play Mabinogi entirely free to play, gacha boxes do contain high end loot and good in-game items. However the Auction House easily allows you to buy these items from players using entirely free to play gold when a new gacha comes out. While it might seem intimidating to make 1m at first. You'll quickly learn you can make 1m passively per week + any actual activity you do in this game earns you quite a lot. A single run of a dungeon will net me between 50k - 350k depending on drops and my actual in game luck stat.  This is on top of the 160k I can make for free just logging in and doing Fynni Blossoming for the day. Of course, the higher your skills and total level; the easier it will be to make money.

Q: I don't want to do a specific part of this game, can I still enjoy the other features?

A: Yes. Entirely, in fact; I'm doing a challenge run on a character who's not allowed to rank up any combat or damage skills. I've already completed the first major questline of the game without any problem. I will say that your ability to play the game will directly reflect how much knowledge of the mechanics you have. This isn't to say you should scour the wiki for days on end, unless you're into that. However I would argue that having a few friends to play with, or perhaps actually taking the time to read through skills and practice with what you do enjoy doing; will help you to get by not doing the stuff you don't want to. You really can play this game however you want, it just may require you to have a better understanding of it's inner workings. You're always welcome to ask me about stuff whether that's here on tumblr or in game.

Q: My UI and HUD are this weird plastic blue color and I kinda hate it. Can I fix that or am I stuck with this?

A: In the settings menu the game allows you to change the color of the UI and HUD to fit your liking. You can also enable various hotbars and disable others. Additionally you can change the game's resolution, and even pick out which version of the OST you'd like to use of which there are three distinct versions.

Q: Does this game have a meta I should worry about?

A: Yes and no, yes it has a meta; no you shouldn't worry about it. If you're really concerned I recommend picking Giant as your race and Close Combat as your starting Talent. I didn't go over Talents in this essay but they're sort of specializations, not classes. They don't limit anything you can do, but rather give you 2x EXP towards the skills they govern. Giants have a fair bit more strength and HP, they're your standard tanky race. While they may not be as fast on their feet as nimble Elves; they can take a good few more blows, and even have racial skills specific to gathering up enemies. Close Combat doubles down on what Giants are already good at, giving you more HP and Strength. Start out by ranking your essential basics, those being Defense, Smash, Counter, Windmill, and honestly throw Assault Slash in for good measure; since you'll want to often combo these skills together. DO NOT SLEEP ON DEFENSE, it is a heavily overlooked but extremely powerful skill. If you feel like you're struggling in combat, grab a shield and rank your shield mastery; even light armor mastery will be more than enough so long as you have a decent shield and the necessary ranks in the skills. You'll soon feel like a steel wall of defense that not even major storyline bosses can put a dent into.

Q: What are the differences between Elves, Humans, and Giants? Can I change my race after I make my character, since I can change my gender?

A: First off, no; sadly you cannot change your race after making a character. This is become of the racial differences. The major ones are as follows...

Elves can use invisibility to hide themselves, they'll fire 2 arrows as opposed to 1 when using archery; and they obtain a unique poison arrow that spreads to nearby targets when fired. They move faster than other races and have stats better geared towards Magic and Archery; though that won't matter too much. They become a Falcon after Generation 2 letting them use Elven Magic Missile, and cannot use 2 handed weapons nor can they dual wield.

Giants can use stomp which is a fairly week AoE ability, they also get Taunt, Stampede, and Wind Guard as unique skills. They can use two handed weapons in one hand letting them use a shield with them, and can dual wield blunt objects. They have stats geared towards a close combat play style, though again that won't matter too much later on. They become a Beast after Generation 2 letting them use Giant Full Swing, they cannot use bows but have thrown spears instead.

Humans cannot learn the specific racial skills of the other two races. They can dual wield swords; and don't have equipment restrictions outside of not being able to dual wield blunt objects and not being able to use the throwing spears. They have stats geared to an all around play style, which as you know; doesn't really matter much. They become a Paladin after Generation 2, or they can become a Dark Knight which gives them the active skill Control of Darkness which lets them tame an enemy to fight for them.

Q: Is this game Pay to Win?

A: Is any MMORPG not Pay to Win? Alright, real answer; let's break it down. Does Mabinogi have Pay to Win properties? Absolutely it does. Most if not all MMORPGs do. FFXIV has the paid level boosts just like Mabinogi has paid gacha boxes with end game loot. I'm not trying to pick on FFXIV here, it's just what I'm familiar with because I also play it. Truth is, Mabinogi gives you a lot of gold for just doing content, whether you're a crafter who can sell your wares for millions, just doing daily Fynni gems for 1m a week per character, or combat focused and running your Lord missions with boosts for a few million in a couple hours. So while I'd argue that it absolutely is pay to win, not only do you not need those minor boosts from the gear until long into the later generations; you also will have the money to buy it off players long before you actually need it. That's if you need it at all, since you can easily get ahead in this game by just engaging with the many skills and mechanics. If I had to give this a simple yes or no, the answer is yes; but I really don't think it's nearly as bad in Mabinogi as it is in other games. Especially considering how small the PvP scene in this game is. You don't need to pay to win when someone else in your party absolutely did, or maybe you just pay in gold to win. However I'd argue that it's pay to win FASTER than others. Just take it slow and enjoy the journey. Every game is pay to win, Mabinogi handles it better than most.

Q: Earlier you said rebirthing would make me level 1 again, why would I want that?!

A: There's a whole system to it that I didn't want to get into earlier, basically you have a Total Level and a Current Level. When you level up you gain something called AP, or Ability Points; these are how you rank up your skills once you've trained them enough. Mabinogi's stat system is designed with skills in mind, and your skills don't reset unless you use a specific item to reset them. Basically, you use a skill to train it; once it's reached 100 XP you can rank it up, doing so gives you permanent stat bonuses as well as making the skill more effective for whatever you're doing. Combat skills hit harder, life skills have a better chance of success; etc. There are very few stats to worry about in Mabinogi, those being your basic Strength, Dexterity, Intelligence, Will, and Luck. These govern everything that you do, which means if you have high ranking skills, you'll have base stats at Current Level 1; on par, or even better than someone who has unranked skills at level 200 (the max current level you can ever be.) Resetting to level 1 means you're not constantly grinding levels for more AP, you can rebirth once per 24 hours when below total level 10k and after that it becomes once every real life week. That means you can reset your level back to 1 and easily earn more AP by leveling up, which you can do however you desire. This cuts out a ton of the grind and means the game will respect your time a lot more than some others out there, where getting from level 81 -> 82 will take as long as getting from 1 -> 30.

Hopefully you've enjoyed my silly essay about this game I love so much; if you have any questions or wish to discuss the game I'm more than happy to! Truth be told, as I said at the very start, the playerbase has been on the decline for the last couple of years; there's still a good few people playing and it absolutely still has a community. However I have almost no one to talk to about my absolute favorite game so should you have ever played Mabinogi, maybe you're just curious about it or you're looking to maybe give it a try; I'm all ears for discussion. Thanks for reading this absolute wall of a post. 👈(゚ヮ゚👈)
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xXWebMasterXx_Gina
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« Reply #3 on: July 11, 2024 @958.73 »

OMG!!! Mabinogi was my jam back in the day! It's the only MMO I've ever devoted a significant amount of time (and money  :drat: ) in! I never got into the story but I was obsessed with how open the game was in terms of skills and professions!

While Mabi is pretty different now with all of the massive content updates and changes that came with them; I'm still so happy to see the game is still alive! I still sometimes open it and grind for a bit!  :ha:

I made a little memory page on my site dedicated to Mabi if you'd like to read about a few of my experiences!
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« Reply #4 on: July 11, 2024 @72.36 »

OMG!!! Mabinogi was my jam back in the day! It's the only MMO I've ever devoted a significant amount of time (and money  :drat: ) in! I never got into the story but I was obsessed with how open the game was in terms of skills and professions!

While Mabi is pretty different now with all of the massive content updates and changes that came with them; I'm still so happy to see the game is still alive! I still sometimes open it and grind for a bit!  :ha:

I made a little memory page on my site dedicated to Mabi if you'd like to read about a few of my experiences!

The page on your website is great! A lot has changed, but it's interesting that it's a sort of "the more that changes the more that stays the same" kind of thing, and I do mean that in a good way. The server merge down to only a singular server actually did help a lot; it's unfortunate that like you say I believe this marks a sort of "the end is neigh" state for Mabi, at least in NA. The Korean branch of the game is still going very strong and it's really cool to see the merch that comes out of there. My partner and I play together with a small group of friends, and we're kind of obsessed with it... you know, if this whole post didn't say as much.

We actually 3D print our own Mabinogi models and such, and we buy merch from overseas since the NA merch is kind of lacking if I'm being entirely honest. We've collected everything from magazines to models to even humidifiers and recently a tarot deck! I fully admit that having played this game as long as I have, sharing a house (and being in a relationship) with someone who doesn't just not mind the mabi merch everywhere, but who actively encourages us to get more is kind of nice lol.

If you've not heard, the Eternity update is actually getting more news, it's going to port the game over to the Unreal engine and I admit I have mixed feelings about it. Knowing that in just a few years all the nostalgic low poly models will be replaced with high definition, admittedly very nice looking models that still capture the Mabinogi charm; is a sort of bittersweet feeling. I love the look of the game, and it's only gotten better with time; since a lot of the newer hair/clothing models have updated poly counts and nicer textures but don't stray from the original aesthetics. However I do think that Eternity will help bring more people into the game and breathe some new life into it.

If you ever pop your head back into the land of Erinn and feel like hanging out with some people, drop by Dunbarton on Channel 9 more specifically, our little group tends to hang around here:


New, returning, or vets alike; we're always happy to play with others and hang out. Just look for people from the "Landsbetween" guild (it's a reference to Elden Ring since my partner/guild leader is REALLY into it lol) literally no one would mind even if you only log in once in a blue moon.
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« Reply #5 on: July 11, 2024 @950.41 »

Holy Moly, I never thought I'd see someone talking about Mabinogi in a present context. I'm so happy to see there's still dedicated players. Admittedly I played it a lot and spent way too much on limited edition pets from like the end of G2 to like, oh, I dunno G17 or G18? I might check it out again once they update it to Unreal Engine, provided there's still a NA server around when that happens. Not sure if I'd go back to my old character or start a new one. Ah well, fingers crossed for the future of the game!
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<>|==================> Oh look I found my cool sword!
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« Reply #6 on: July 14, 2024 @834.68 »

Jeez I haven't heard of Mabinogi in a LONG time.
Never played but knew of it due to my love of Maplestory way back when.

This post is incredible. IMMENSE love and dedication in it. It's awe-inspiring in my personal opinion.

I kinda wanna maybe pick it up now that I've read this! For me at least, you sure know how to sell a game! :grin:
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~~~"On some nights, nights when it is very quiet,
and we feel as if no one is watching, we breathe life back
into what we once had and sometimes those bones stand right up,
walk around, and dance for just a bit."~~~
~Adam Gnade, After Tonight, Everything Will Be Different
~~~"Everything was beautiful and nothing hurt."~~~
~Kurt Vonnegut Jr., Slaughterhouse Five
Kissasta
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« Reply #7 on: July 17, 2024 @121.70 »

Oh gosh, I havent played it in a while! I actually downloaded it on steam recently to maybe give it a go, but I'm usually too awkward to be very social even in MMOs and the Rock Paper Scissors combat wasnt my cup of tea, but I love the customization and world simulation aspects a lot!
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« Reply #8 on: July 24, 2024 @889.09 »

Omg I love this post! It's great that you're so passionate about the game. I remember hearing about Mabinogi when I was a kid and being really drawn to all the non-combat skills you could use. I waited ages for it to download and... it didn't work on my PC. But, years later, I did download it and play a bit. It was awesome, but it was too much for me to wrap my head around, haha. I play FFXIV at the moment, but your post has got me wanting to try Mabinogi again!
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VelvetSoul
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« Reply #9 on: July 26, 2024 @825.39 »

Not gonna lie it makes me really happy to see so many people thinking about giving this game a shot, as I am entirely too happy to talk about anything regarding this game; if anyone has ANY questions feel free to let me know.

I actually really appreciate the way this post was received, I was worried it might come across weird or advertise-y. I just really love this game and I don't have many outlets to just gush about how much I love this game lol.
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« Reply #10 on: July 28, 2024 @70.21 »

ive heard of mabinogi , ive seen some videos from the late 2000s on the game n ive had interest in trying the game out! :] i may have to download it sometime !
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« Reply #11 on: August 15, 2024 @477.13 »

These posts are great, you should add them to your site.

Not gonna lie it makes me really happy to see so many people thinking about giving this game a shot, as I am entirely too happy to talk about anything regarding this game; if anyone has ANY questions feel free to let me know.

How many servers are there? Did they merge all of them, or only the European and American servers?

How's the playerbase region and language wise?
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VelvetSoul
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« Reply #12 on: August 17, 2024 @547.06 »


How many servers are there? Did they merge all of them, or only the European and American servers?

How's the playerbase region and language wise?


They've merged at least all the NA servers that I'm aware of, now it's just the "Erinn" server which is honestly very necessary given the amount of players. Not a bad number of players for one server, but if we still had it split between 3 - 4 it'd look like a ghost town.

I'll be honest I'm not extremely social despite it being an MMORPG, that being said I play with people from Argentina, Brazil, The US, and Norway. I mostly see people speaking English in public areas but I will say I'm not really someone who engages with the wider playerbase all that much. I'll encounter random folks here and there while out doing whatever, but I mostly keep to my friends. So it's entirely possible there are pockets of players from various other regions or who actively speak other languages. I wouldn't really know too much about that myself.
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