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November 21, 2024 - @611.81 (what is this?)
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Author Topic: Text Adventures  (Read 113 times)
dream
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« on: October 31, 2024 @844.90 »

Are there any fans of collaborative fiction here? In my mind, this includes asynchronous roleplay like forums RP, text-based RPG, fictitious letters, play-by-email (PBEM), play-by-post (PBP), and also collaborative writing, collective storytelling, interactive fiction (IF).

I want to kick up a project related to text adventures and I'm thinking of starting with email adventures! I started cobbling together something here: https://dreamreach.net/ema

I'd love to connect with anyone here who has a passion for and/or knowledge of this stuff! Whether you're a game master, a seasoned player, a writer, a muse, or just someone bored and intrigued, I'd love to chat! Please feel free to reply here or email me directly!
« Last Edit: November 03, 2024 @142.22 by dream » Logged
candycanearter07
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Suck At Something September - Did It!uh oh! a pigeon got in!Artsy Candy CaneJoined 2024!
« Reply #1 on: October 31, 2024 @865.08 »

I'd be interested in doing that! That sounds like such a cool idea, and even if you can't get a website set up, we can do it in this forum :)

Also, the website you linked isn't loading.
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new to oldnet be nice




ThunderPerfectWitchcraft
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« Reply #2 on: October 31, 2024 @870.00 »

I, @dream .
I'm a long time P&P player, and I focus on player improvisation and collaborative storytelling in the sessions I hope myself.
One of my projects was a simple php engine that allows collaborative creation of interactive fiction, called Incoanhyto, a running instance can be seen here.
I sometimes review interactive fiction and text based games on my blog, the arcane cache.

How much ~time should one be willing to invest in your E-Mail adventures per week?

Edit: Loads 4 me, @candycanearter07
« Last Edit: November 01, 2024 @7.11 by ThunderPerfectWitchcraft » Logged

dream
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« Reply #3 on: October 31, 2024 @937.08 »

I'd be interested in doing that! That sounds like such a cool idea, and even if you can't get a website set up, we can do it in this forum :)

Also, the website you linked isn't loading.

Strange. Can you maybe try again? The website loads for me.

Do you have any experience with this sort of thing? Certainly not required; just curious, as I do not, and I wish to learn quickly! Is your interest more as a player, a game master, both, something else?

How much ~time should one be willing to invest in your E-Mail adventures per week?

The beauty of async! Entirely flexible. When I think of this project, I think of it in terms of what it could become, which is many players and many GMs. And in that world, I could see player/GM pairing based on frequency preference.

As for me personally, 'at least once a day' seems like a reasonable goal to start with. And certainly more frequent if both player and GM happen to have the time.

I think with the player queuing up intents (as the website example shows) and the GM writing thoughtful narration and evocative detail, even once a day might be a nice amount of content, especially if you consider the amount of consideration, planning, or re-reading the player/GM might do as they compose their thoughts.

One of my projects was a simple php engine that allows collaborative creation of interactive fiction, called Incoanhyto, a running instance can be seen here.
I sometimes review interactive fiction and text based games on my blog, the arcane cache.

Incoanhyto looks very cool! The 'arcane cache' link didn't work for me. Could you relink it?
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ThunderPerfectWitchcraft
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« Reply #4 on: November 01, 2024 @15.84 »

Glad that you like Incoanhyto! Link to the cache is fixed.

Once daily is probably a bit much for me atm - currently, I'm on a sick cert (but hopefully not too long anymore), and within my daily routine it's usually quite often a struggle to get everything done at a day - so I probably couldn't do you justice as a player.

But I'm most open for every theoretical chit-chat about narrative game design :p.
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dream
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« Reply #5 on: November 01, 2024 @77.64 »

Glad that you like Incoanhyto! Link to the cache is fixed.

Once daily is probably a bit much for me atm - currently, I'm on a sick cert (but hopefully not too long anymore), and within my daily routine it's usually quite often a struggle to get everything done at a day - so I probably couldn't do you justice as a player.

But I'm most open for every theoretical chit-chat about narrative game design :p.

I’ll email you! Theoretical chit-chat about narrative game design sounds great. And, to clarify, personally I have no frequency requirements. I only meant I could strive for daily. Any duration longer suits me just fine too. Looks like my post is too short, so I’ll add some verbosity here I suppose.
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candycanearter07
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Suck At Something September - Did It!uh oh! a pigeon got in!Artsy Candy CaneJoined 2024!
« Reply #6 on: November 01, 2024 @499.31 »

Strange. Can you maybe try again? The website loads for me.


Weird, might've just been the wifi blocking it. It works fine now.

I've literally never done or heard of this before but it sounds awesome and I'd like to try being a player.
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