hey! eli here / GeneStone, solo dev.
i made
GeneBloom, a small cozy greenhouse genetics game where you breed flowers for colors and mutations, sell bouquets to picky customers, and slowly upgrade the greenhouse. there is also a lazy cat, a pest bird, and a squirrel that is apparently better at stealing than i am at game balance.
it is
$2.99 on Steam:
https://store.steampowered.com/app/4696820/GeneBloom/released Jun 23 2026 · Windows / Mac / Linux
made in
Python (not Godot)
languages: English, German, French, Spanish, Russian, Simplified Chinese, Japanese, Brazilian Portuguese
screenshot:
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4696820/44a9807dd36bd8999f07ccb42624f0450b14df20/ss_44a9807dd36bd8999f07ccb42624f0450b14df20.1920x1080.jpgthis started as a very small “what if i make flower genetics less intimidating?” project and then somehow acquired several animals with criminal tendencies. if anyone plays it, i would especially love to know whether the breeding -> mutation -> selling loop makes sense without me explaining it.
thanks for looking, and happy to answer questions.
— eli / GeneStone