Entrance Chat Gallery Guilds Search Everyone Wiki Login Register

Welcome, Guest. Please login or register. - Thinking of joining the forum??
February 18, 2026 - @566.84 (what is this?)
Activity rating: Four Stars Posts & Arts: 85/1k.beats Unread Topics | Unread Replies | My Stuff | Random Topic | Recent Posts Start New Topic  Submit Art
News: Love is not possession  :4u: Guild Events: There are no events!

+  MelonLand Forum
|-+  Virtual Worlds
| |-+  ❤︎ ∙ World Building
| | |-+  would you play this game?


« previous next »
Pages: [1] Print
Author Topic: would you play this game?  (Read 193 times)
eternalworm2008
Jr. Member ⚓︎
**
View Profile WWWArt


⛺︎ My Room

Artifacts:
Joined 2026!
« on: February 06, 2026 @116.03 »



here i made a very crude drawing on how this game will be structured, the main emphasis for now is the hud, based off of meme images like the one below, i want to make one just like it, but real.

i will now explained the points i highlighted with letters

A. a face cam, like the one in doom or the icons in lego star wars. HP is with unrounded high numbers. so is stamina. and effects bar below portrays whatever effects enemies or other things in the hud are currently affecting you.

B. currently on: you can do drugs in this game, stimulants increase your speed and stamina, with the drawback of speeding up the game a little. depressants increase your health, with the side effect of lowering your defense and speed.
 current mood: you can be depressed, (higher defense, lower offense, do drugs to remove effect), happy (higher speed), neutral (does nothing),or mad (higher offense, lower defense). these moods will trigger at random.
weakness: self explanatory.
strength: said effect will work better.

C. hunger,thirst poison: self explanatory. boredom does nothing, just for show.

D. little guy in the corner telling you what to do or saying some random unimportant anecdote.

E. minecraft inspired hotbar.

F.gems give you a special ability.

G.a very slow tetris game you must play properly or else you´ll recieve some kind of penalty, havent decided what it should be yet.

H. another special ability. i plan to add multiple characters, all anime girls, with their own ability.

as you´ve probably figured out by now, this will be a movement shooter, similar to that of ultrakill. As of now this is all i´ve come up with for this game, its nothing more than a mere small concept, i havent even designed any characters or enemies or a setiing or even a name. what i need to do first is learn how to code so i can actually make it.

would you play this game? i would, i think thats what matters most.

P.S: is c++ good for something like this? or would c# be better? ultrakill is written in c#, hmmmmm...

PP.S: would godot be a good engine? its free, but im unsure about its strengths and weaknesses for a project such as this.
Logged
Melooon
Hero Member ⚓︎
*****
View Profile WWWArt


So many stars!
⛺︎ My Room
SpaceHey: Friend Me!
StatusCafe: melon
iMood: Melonking
Itch.io: My Games
RSS: RSS

Guild Memberships:
Artifacts:
old-timey tunes~♪Always working hard!PoochKnown Apple shillcoolest melon on the web!Emergency feel-good tea
« Reply #1 on: February 06, 2026 @133.82 »

I have a few questions!

G: Tetris game; do you have to switch controls to play this, or do the same controls from the main game also always affect the tetris game (possibly making both much harder)

C. Does the player know the boredom does nothing? Or do you try and trick them into worrying about it? Would it be possible to randomly switch it so sometimes it does something and sometimes the other meters do nothing; additionally, what do they do when they get low and how do you restore them? (does the tetris game give you food? Or perhaps this could be a core goal of the game, e.g. maybe your not shooting at people to kill them, but instead using some sort of food grabbing ray beam, OR maybe you need absorb them into tetris blocks in order to keep the tetris game going)

D. Can the little guy be hurt during the game or do they exist in an alternative permanently safe space? Do you ever get to meet them; or do they actually live in that tiny box on your screen and sometimes try and escape from it?

B. Do these cause you to transform into the other characters? Like alternative personalities?

Overall I think you've got a very good foundation for a net artwork that I would very much play; you may not get the same reaction from typical gamers though, but who cares what typical gamers think  :grin:

As an aside, I really recommend A Theory of Fun if your interested in game design  :eyes:
Logged


everything lost will be recovered, when you drift into the arms of the undiscovered

Artifact Swap: Air MailGlitter MailStitches SpiffoWolfy EviloughPhoenix DownSlow CreatureWorm CreatureRoachLasagna
eternalworm2008
Jr. Member ⚓︎
**
View Profile WWWArt


⛺︎ My Room

Artifacts:
Joined 2026!
« Reply #2 on: February 06, 2026 @141.47 »

I have a few questions!

G. the tetris game will be played with the arrow keys, you can change the rotation of the blocks by pressing 2 arrow keys at once.

C. im undecided if i should give a proper tutorial or let the player figure out everything on their own, maybe ill make it optional by having to go out of your way to select it. food and drink will be dropped by enemies, poison will decrease with time.

D. the little guy is in a safe place, its a video transmission like in metal gear.

B. nop, itll only give you the mentioned effects. there will be a character select screen.

also  thank you for the kind words,,,yayyy...
« Last Edit: February 06, 2026 @143.91 by eternalworm2008 » Logged
estvs
Newbie ⚓︎
*
View Profile WWWArt


its pronounced estus!
⛺︎ My Room
StatusCafe: werewolf420
iMood: WEREWOLF420

Guild Memberships:
Artifacts:
Joined 2026!
« Reply #3 on: February 06, 2026 @437.47 »

i havent dabbled in game making much myself so i cant offer any creation advice buut i can say that i would absolutely play this!

the hud elements look/sound fun and i personally like both shooter games (ultrakill being one of the ones i like) and games where i have to manage multiple things at once so i know i would enjoy this :smile:
the drug and mood mechanics also interest me since it seems like a cool way for people to have their own play styles but still have to have to quickly consider what choices would be the best for the current situation they are in!
the fact that theres multiple characters who have their own abilities is awesome too, as a character and world building guy it makes me super excited already to see what those things are going to turn out to be like!
additional awesome points for the random poem and the tetris  :4u: (guy who had a tetris 99 phase *big arrow points at me*)

in summary.. this is up my alley! :smile:
Logged

the smiling grinner knows the world is its dinner
Pages: [1] Print 
« previous next »
 

Melonking.Net © Always and ever was! SMF 2.0.19 | SMF © 2021 | Privacy Notice | ~ Send Feedback ~ Forum Guide | Rules | RSS | WAP | Mobile


MelonLand Badges and Other Melon Sites!

MelonLand Project! Visit the MelonLand Forum! Support the Forum
Visit Melonking.Net! Visit the Gif Gallery! Pixel Sea TamaNOTchi