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| | |-+  Recently I got a very old version of Game Maker (GameMaker 5)


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Author Topic: Recently I got a very old version of Game Maker (GameMaker 5)  (Read 2000 times)
easy_breezy
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« on: April 21, 2022 @40.12 »

Compared to the recent version I bought two years ago, this was a lot more basic and the only way to write actual code is to use the script editor as most of it was drag n' drop

I think this basic style was because this was targeted at a young audience in a time where resources on programming and game development weren't easy to obtain


The biggest thing going on right now with Game Maker is that it's switching to a monthly payment model, a far cry from this version of the engine which was freeware until 6.1.
I'm gonna see if I can make a game on here just to see how far I can push this thing.

I also tried to get RPG Maker but it was behind a product code, woops
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So I was at the cash register when I realized, I GOT NO MONEY. I was seriously broke.
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« Reply #1 on: April 26, 2022 @732.18 »

It annoys me how many digital products are turning to a subscription model. I understand why for businesses it's a good idea, but I really wish we could just go back to the times where you bought a product for $100 and just owned it.
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« Reply #2 on: April 27, 2022 @675.66 »

Maybe the OHRRPGCE would be for you? That engine will be free forever.


* Ohrrpgce.PNG (5.18 kB, 650x434 - viewed 154 times.)
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easy_breezy
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« Reply #3 on: April 28, 2022 @960.24 »

It annoys me how many digital products are turning to a subscription model. I understand why for businesses it's a good idea, but I really wish we could just go back to the times where you bought a product for $100 and just owned it.

It's a good thing we have free engines like Godot. Which is where everyone is fleeing too after the GameMaker price change
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So I was at the cash register when I realized, I GOT NO MONEY. I was seriously broke.
Kutan
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« Reply #4 on: April 28, 2022 @162.33 »

Maybe the OHRRPGCE would be for you? That engine will be free forever.
Jeez, I haven't thought about OHRRPGCE in forever. The Arfenhouse games...
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easy_breezy
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« Reply #5 on: April 28, 2022 @277.21 »

It annoys me how many digital products are turning to a subscription model. I understand why for businesses it's a good idea, but I really wish we could just go back to the times where you bought a product for $100 and just owned it.

Same here. To this day, I still refuse to buy any software and only use free applications with most of them being open source.

(I actually pirated a video editing program, but between you and me we can keep it a secret... Sorry Melon.)

Yeah, never buy subscription software. Always a scam no matter what company sells it.

Freeware, open source, or one time paywalls are much better for long time use as it won't cost like $69.99 a month until the end of time.
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Neonriser
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« Reply #6 on: May 05, 2022 @866.32 »

I remember a time when I was young when I went to a summer course that taught us how to make games using GameMaker! After completing the course I drew many assets to add to the game I made such as levels, enemies, bosses, and powerups. Sadly I haven't done anything about them..

Looking back now, the character designs were so basic that the character you played as was literally a ball with a face. If I ever were to remake the game now, then the redesigns would be drastically different!
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