I'm currently working on a game called Super Friendly Man, a player-vs-boss experience where you beat your foes into 'friendliness'. The core mechanic of the game revolves around completing Combos to deal damage and block, strategizing when to do either depending on the actions of your opponent.
I haven't got a link for it or anything- the project's still in its infancy, and I would like to develop its core concepts further before I begin pushing it to the public. I've instead attached some videos on some things I have so far. It's all very primitive and low quality so far, but hopefully it'll develop into something over time :)
>> Video 1: intro animation for the tutorial
>> Video 2: one of the many interactive objects in the HUB area.
>> Video 3: combat against the first boss