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Author Topic: Design philosophies - escape rooms and hatch rooms  (Read 675 times)
Melooon
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« on: February 16, 2023 @69.97 »

I recently submitted a bug report to the developer of the theme template the MelonLand Wiki uses because I could not figure out how to delete pages on DokuWiki and believed the delete button must be missing.

I quickly realized that it was my mistake, there is no delete button, you just erase all text on a page to delete the page  :drat:  However the developer wrote back to me anyway with this really interesting description of design philosophies that I had never considered before; its a bit obscure sounding when you first read it, but if you're familiar with these platforms it starts to make a lot of sense.

It makes me wonder which ones I like most, why I like them and what ones do I use when I'm designing things. Id love to hear peoples thoughts, also maybe you know more about this than me and can add to it!

Quote from: desbest
Dokuwiki is using a "zone based menu labelling" as their philosophy, which is in huge contrast to Microsoft's "verb based menu labelling" and Apple's "noun based menu labelling".
Also Dokuwiki is designed more like an "escape room" than a heavily abstracted "hatch room" (Apple) or a tweakable "buffet room" (Microsoft), which is also another paradigm to get your head around, as there's not much websites and software nowadays doing that design philosophy as well.
As this design philosophy is completely different and alien from the vast majority of software that people have typically used in their life, well both of them, it takes time getting used to how the usability of Dokuwiki works, as in what goes where.
PS. For lack of a better name. I don't think these terminologies have a name but they surely exist in designers minds as a cognitive concept.
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TheFrugalGamer
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« Reply #1 on: February 16, 2023 @791.79 »

I'm not sure I grasping everything the dev's saying here--how would you define "Zone based labeling?"

Being pretty familiar with Microsoft products, I think I may know what "verb based labeling" means, as in "Run...," "Go to here..." etc., or maybe I'm being too literal?
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Melooon
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« Reply #2 on: February 16, 2023 @828.91 »

I think literal is correct - my interpretation of it is like this:

Microsoft - Verb, as you say its like "Run, Cut, Control" - it also has a "buffet" design style which Microsoft calls ribbons, a buffet is a selection of interactions (The editor buttons on this forum are a buffet style interface).

Apple - Noun, I guess apples interfaces are more like "Connect to Server", "Go Home", on mac if there was a Spotify share button it would just say "Spotify" as apposed to "Share". Also the "hatch room" idea is like, icons that jump into different rooms, the iPhone is the best example of this; interface interactions are like doors that jump into new spaces.

On Doku - what they mean by Zone interactions is that there is no button, the text area is a zone and you interact with the zone by modifying the content in it. So on doku, deleting text in the zone is the same as clicking a delete button on mircosoft, or jumping to a new blank room on a mac.

Its not a totally clear cut rule, all of these things use a mix of these design philosophies, but its interesting to identify them and think about how they are used!

I think my own site is very much a hatch based design; and that explains why people say it feels like old mac shareware, its using mac design philosophies - I just never had a word for that before! Id also say my site is almost more like "mystery puddle interactions" the hatches are more mysterious and less defined.
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TheFrugalGamer
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« Reply #3 on: February 16, 2023 @939.98 »

Aaah, ok yeah that makes more sense. The "Zone based" design reminds me of Wordpress and Drupal, which are probably a mix of all those styles, but Drupal especially works more with zones than other systems.

I'm curious as to which heading my site would fall under. I've never really thought about it that way, but as it's grown, I have run into problems relating to where best to put things. Should this be its own page? Should I make it a child page? Should it go in the blog? Thinking about a website in terms of rooms can help direct where best you'd go to find some of the content I have up.
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desbest
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« Reply #4 on: February 17, 2023 @440.22 »

It's nice to see that you lot are talking about this.
I'll type up a blog article about it later this month.
I just have to write some consulting articles for six other people first, for their research studies.

Update

Here's the blog articles. I'll get them all finished in May.
Sorry for the long delay!


Coming soon....

  • How My Itemising Disorder Affects Me
  • Visual Noise and Fidelity in GUI
« Last Edit: April 13, 2024 @851.55 by desbest » Logged



Melooon
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« Reply #5 on: April 14, 2024 @958.66 »

Here's the blog articles. I'll get them all finished in May.
Sorry for the long delay!
Just finished reading through these, it's an interesting analysis and I look forward to the final polished version! And thank you for keeping up with it after all this time :grin:

P.s. Is it true that write protection made floppy disks faster?? I thought it just stopped you from accidentally overwriting the disk :omg: Also, did a Microsoft rep really tell you on an official forum that they deliberately made Office harder to use to force people to put more effort into learning to use it? I cant imagine Microsoft saying that today :ok:
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