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NacreousDreams
Jr. Member
 


Rockin' at the Dance of Exis ⛺︎ My Room
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« Reply #22 on: a Spring night » |
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My sister had a Gamecube and a PS2 when we were growing up, and I always gravitated to the Gamecube for some reason. The first two games I ever played were also the first two I typically to watch her play- Luigi's Mansion and Sonic Adventure 2 Battle.
Man, Luigi's Mansion just ages great. It was made as a showcase for the console's graphical abilities, and they absolutely nailed it in that regard. Lighting effects are fantastic, and the whole mansion perfectly walks the fine line between "so dark that you can't see" and "so bright that you start to lose atmosphere". The ghosts in this game just feel menacing, like playful characters performing actual life-and-death shenanigans with poor Luigi. And boy, howdy- they gave Luigi the whole A button to just call "Mario" to varying degrees of desperation. So you'll hear Luigi complete the background music with his humming and, just for the heck of it, press A to hear him shout his brother's name. And that ending... man, it gets me going every time. Press A to "MAAARIOOOOOOOOO" Sonic Adventure 2- both the original and the Gamecube port, SA2 Battle- get flack because the only parts with consistent quality are the Sonic/Shadow levels; the shooter and hunting levels are steps down from how they were executed in SA1. But SA2 has the better Chao Garden, so I don't give a [REDACTED]. My sister and I basically played it for the Chao Garden, which for those who don't know, was basically a fully functional and surprisingly deep virtual pet simulator that was added to the game as completely optional side content. Just look it up sometime, and you'll see what I mean. Most of your rewards in levels could be funneled into this mode to help you raise your chao, and you could have them perform in races or karate for emblems and second-hand clout. I loved the story of the game, too; it was bonkers and edgy in a lot of ways, but I always love that sort of campy vibe in games because it's always just such a good time. And heck! The game's a load of fun too, especially if you're not stressing over getting all A ranks! I remember, as a kid, bypassing huge portions of Final Rush (Sonic's final level) by jumping from the top of grind rails and landing near the bottom with moderate precision. Plus, having a bunch of different game styles in one package was great variety when you're a kid with, like, 4 games to start out.
 Also, between the two games, I've developed an overzealous love for retro gemstone models. Devs really liked rendering gems back then!
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DJoftheCoven
Jr. Member
 


Currently listening: Stiff Little Fingers (band) ⛺︎ My Room
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« Reply #24 on: a Spring night » |
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The first game that I can remember playing as a kid was Super Mario Bros Wii! My brother and I were totally obsessed with it. To this day, we still load it up every now and again to play it with each other . We can go through level 1-1 without even looking at the screen!
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