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Author Topic: "Requiem for the slime" (really old one...)  (Read 1603 times)
LuliLaj
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« on: an Autumn day » Embed

Ohh, so, I want to share something with you - it's a game I single-handedly sloped together back in... er... 2014, I think? 
SO, anyway, among any of my projects - I don't share this one much - but I thought such a little cringy (in a good way) old little piece of code might be a good fit here  :dive:

SO it's called Requiem for the Slime, and everything but the first level was LOST to time, sadly. By genre it's.. hm, some kind of story-driven platformer. Give it a try  :4u:
https://gamejolt.com/games/requiem-for-the-slime-introitus/48050
⚠️⚠️⚠️ Just a warning: do NOT approach the flame again once your clothes are burned… It’s a game-breaking bug, and you won’t be able to continue! Turn back and head to the Shop instead.⚠️⚠️⚠️
https://m.gjcdn.net/game-screenshot/300/146788-ll-f4wbs2rx-v4.webp
I also had a memory about this game reappeared in my head cuz I think of developing another small game - this time inspired by PixelArt safe on low-poly models from Crocotile 3d - I think it would be quite unique and *limenal*.
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MediocreMetastasis
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« Reply #1 on: an Autumn day » Embed

2014? Damn.

That reminds me that some old games I've made are gonna have their 10th anniversary soon. Most of them are Roblox games and games made on scratch on accounts I don't remember the password of.

I'll give your game a try and heavily critique every single bug with extreme detail /s.
EDIT:
Interesting concept, I like how meta and ironic it is. With a bit more polish, it could've been a relatively popular game.

this time inspired by PixelArt safe on low-poly models from Crocotile 3d - I think it would be quite unique and *limenal*.

never a better time than the present. And there's a bunch of threads on this forum to help you get started.
« Last Edit: an Autumn day by MediocreMetastasis » Logged


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LuliLaj
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« Reply #2 on: an Autumn day » Embed

Quote
I'll give your game a try and heavily critique every single bug with extreme detail /s.

Hehe, note that NONE of those bugs can even be fixed now, the code is as lost for me as it's unavailable for you  :dive:  :dive:  :dive: You almost looking at the lost media now, lol...

I'll defenetly will be using this forum when ill come around doing *that one* 3d pixel game. Might I say.. I even kind of know where to get started with such things, but some help and feedback would be absolutely amazing!
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