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May 28, 2026 - @884.44 (what is this?)
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Author Topic: Cursemark  (Read 88 times)
wanderingartist
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« on: May 22, 2026 @844.81 » Embed

https://i.imgur.com/tytdl5a.png

https://i.imgur.com/cqwrUkY.png

https://i.imgur.com/YI0m4yQ.png

https://i.imgur.com/yrSFmy2.png


https://store.steampowered.com/app/3219180/Cursemark/

Hi everyone, I've been working as the art director on this project for a little over a year now and as we're getting close to putting it out into the world I figured I'd share here. It's an action-roguelite with a heavy emphasis on exploration and buildcraft. There's a lot of inspiration from ARPGs and soulslikes, though definitely not a huge focus on "challenge" and moreso on discovery and mechanical interactions. It's meant to be a game where you incrementally build up power in the world and in-run rather than through character meta progression, and there's a huge focus on skill interaction - each run you drop runes that you can socket into your spells, your defensive spells, your ult, and your weapon, which creates tons of builds and interesting combinations. There's a trailer on the steam page as well!

I headed up all of the world/environmental art and assets, character, NPC, and enemy artwork, and directed everything from the top down art-wise. It's been a labor of love but a really fun and exciting project and I think it is looking promising overall! We're releasing into early access on June 8th, but there's a demo already available if you want to check it out and give us feedback, there's an in-game feedback form as well. Would love to hear everyone's thoughts!
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Nikodile
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loosey goosey
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« Reply #1 on: May 27, 2026 @148.03 » Embed

The visuals look gorgeous! Color palette, sprites and all. Going to keep an eye on this project, best of luck to you and your team!
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https://card.exophase.com/2/0/252177.png?1710514702https://64.media.tumblr.com/224543d33488224217b4c8bb3346487a/tumblr_ncfsf2TwEQ1rc0cy9o1_500.gifhttps://crocbyte.dev/crocbytebutton.gif
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