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Author Topic: How does Web Craft relate to Right to Repair?  (Read 68 times)
Melooon
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Some time ago I was trying to explain the web revival to someone and I mentioned right to repair as a related action, however when they asked how indie web crafters are related to right to repair... to be frank I had no real answer!

Clearly its not just about hardware, right to repair does not just mean the right to replace parts on your computer, it means more fundamental things like the right to install a new OS and choose your software. However even that is not a direct web craft argument, you don't need a particular OS to webcraft, you can do it all in a browser if you really want.

The web is very important to me and I enjoy messing with hardware a lot, but it also does not feel the same as a farmer truly needing to repair their tractor to get a harvest done though.  :dunno:

I'd like to hear from you! What am I missing in this argument! Where is the connection I can feel but cant put in to words?

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I've done quite a bit of customization of open source code to make it do what I want. That feels a bit related, but I can't articulate it either.

Maybe we can repair the argument.

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Right to Repair and Web Craft both relate to regaining control of something that was slipping away.

For decades cars, tractors, electronics, etc were all created with longevity and repair-ability in mind, but board room types in charge of those manufacturers directed shifts towards products that either break easily, have to be fixed by licensed (company-paid) techs, or both. Right to repair makes sure that the longevity and repair-ability can't totally slip away. It helps keep the option of learning how to fix things yourself open.

The same is somewhat true for the internet, although I wasn't really on it pre-social media to be able to talk about it from experience. The board room types running social sites shifted the internet from being a people-first, highly creative and expressive space into something more simplified, cookie-cutter, and easy to sell to the masses and investors. Web crafting and indie web services help keep the self-expressive side of the internet in tact. It's not exactly repairing the internet, but its making sure a small section of it remains untainted.

I can personally feel the connection between those, but when I actually read these paragraphs back it still feels disconnected and nebulous. I get what you mean though, this is just my attempt at explaining the feeling.

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When I first discovered the Web Revival, I also intrinsically linked it to concepts like open source and the right to repair. At the time- The term 'Web3' was becoming ubiquitous with a collective realization that Internet as we knew it was due for a major overhaul. I naively believed that these 'collective-first' values were also inherently ubiquitous. In the Web Revival's case, there was something else happening underneath the surface. People were beginning to ask themselves how they could get more from their interactions with technology.

Could my interaction with technology / the Internet be more environmentally sustainable than it is now? If I had fewer metrics to compare myself to others, how would I change the way I express myself online? Are there aspects of the 'one-size-fits-all' approach we've taken towards existing online and selecting personal devices that are actually inferior to an alternative path?

It makes me smile to think a well-kept piece of hardware I don't have a use for could be stripped down to components and that those components could be of service to somebody else. Web Revival sites seem to have a similar consideration for the person who's looking at them. Deliberately crafted components that
treat their visitor's attention not merely a metric but instead something precious that deserves to be taken care of.

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