When I was a teenager I was really into RuneScape 3, despite it's reputation of being the "tainted" version of RuneScape as opposed to Oldschool RuneScape.
was that eoc?
despite liking and having fond memories of osrs (never really played on the official jagex osrs servers so i don't really know what they're like), i was amazed and delighted when i got back to runescape years after last touching it (new account, long since forgotten the details of the old one) and saw the improvement.
incredible graphical updates. superior camera control. better movement, better menus, more skills. i started playing again not long before the cabbagepunch bonanza, and that was itself shortly before the godwars and eoc. i think eoc came first then godwars? can't remember.
i do remember the spinning wheel thing being weirdly hated. it was just a daily random free item, it seemed harmless and good. the replacement with chests was infinitely worse, i never touched that.
i liked eoc. i lost interest in runescape forever ago mainly
because combat was boring and annoying rather than fun. there was no skill at all in pve, and very little skill in pvp beyond tricking noobs. combat was gear and stats and was basically deterministic. hold leftclick to win.
eoc was...okay, it was generic mmo combat system. i remember seeing a criticism of dragon age's combat system being "apply forehead to numberbar; roll face back and forth". i actually tried that with eoc, and, assuming you're appropriately levelled for your opponent and started combat with full health, this
can result in a win.
or you might die because your forehead skipped over the keys that heal you or you got target-locked onto something else or a second enemy walked on screen.
there's a non-zero amount of skill and thought in deciding what goes on the hotbar, and what to use and when. it's easy to stop thinking and just use whatever's the lowest number and not on cooldown, but against any enemy that isn't piss-easy that can get you into trouble with having wasted an ability you'll genuinely need later.
it definitely made bosses and wildy fights much more fun, though.
i'm with you. eoc was a good thing.
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it's easy to hate popular things, because they'll naturally come into your knowledge by being popular. assuming you don't just hate them for being popular (which for the sake of this thread we'll assume doesn't count), you would have hated them anyway if you had learned of them some other way and they weren't popular.
so most folk can name some popular things they hate.
but it's harder to name a genuinely unpopular thing you truly like. i honestly don't even think eoc was that unpopular. i just think the Gamers™ who played runescape and wanted it to have not changed at all since 2007 were angry that it had taken one step further from that 2007 browser game they loved. and i get it, i don't play rs any more because it can't even be played in-browser now. everyone has a line they draw someone. but i think anger against eoc was loud, but most players kept playing and did genuinely grow to like it.
whether or not runescape's eoc counts, i can't think at the moment of any genuinely unpopular games that i genuinely like.
maybe they'll come to me.
i can think of plenty of populare games i hate, but like i said, that's the easy part.
EDIT:
People really don't like Broken Age but I kind of fell in love with it. I never donated to the Kickstarter and I played it much later, but I think it's a solid game with some fun mechanics and characters I really like.
broken age was unpopular? i had no idea. i was very late to getting it, hadn't ever heard of it until i got it a few years ago in a humblebundle. i found it quite fun. i certainly wouldn't say i love it, though. i found the control scheme awkward but i always do with games where there's no visual divide between distant scenery you can't touch and nearby game furnishings you can interact with.
i decided to lower the barrier to just liking an unpopular game. i've gone through my steam library, checking the reviews for any game i liked where i felt it might be possible for it to be unpopular. very positive, or overwhelmingly positive, every time. not even just "positive" always some adjective.
i think the least popular game i can find is miasmata, with a mere "mostly" positive. the most obscure game i can find is super grave snatchers, with a mere 45 reviews, and even that is (without adjectives) positive.
so it's safe to say that if i like something, so do most folk who've played it.