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November 05, 2025 - @712.25 (what is this?)
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Author Topic: Metalheart Appreciation Thread  (Read 965 times)
VioletHeaven
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« on: December 13, 2024 @141.94 »

Hey y'all! I wanted to make a thread about appreciating Metalheart-style art!
Ever since @JINSBEK showed me Metalheart for the first time, I've been absolutely in love with the art form. The way people use Blender and other programs to make a metallic, glitchy, and almost organic art form... it's gorgeous! When I have the time, I'd love to learn how to make this kind of art, too...!
Here's a short list of my favourites! :4u:

Fragmentum, from u/secretsky2k on Reddit!


Incremental, by Nthercyte on Twitter


Trendwhore, found on the y2k aesthetic institute on Tumblr


and Title unknown, also from the y2k aesthetic institute art thread on Tumblr


What are your favourite metalheart pieces? Do you use any specific techniques to make yours (or adjacent art styles)? Can you share any artists who you love?
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thide
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« Reply #1 on: October 22, 2025 @42.49 »

ive got some authentic cowboy bebop metalheart wallpaper somewhere.... ill post that l8r
but i like the DesktopGeneration gallery. its nice and metallic :-)

i also try to make my own... im not good at making them look smooth or glossy and i have no idea how to add the extra words and UI to them... but i make some jagged models :-o
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MediocreMetastasis
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« Reply #2 on: October 22, 2025 @615.53 »

I love metal heart I even made some myself



Quote from: =thide
i also try to make my own... im not good at making them look smooth or glossy and i have no idea how to add the extra words and UI to them... but i make some jagged models :-o

Some guy made a almost 100 video playlist of metalheart tutorials
https://www.youtube.com/playlist?list=PLdm4HHOXajwyP5SbxJvL_53UTQDdBCf9l

Basically it's a lot of randomness/fractals and you also need to do some graphic design in addition e.g. using a program like photoshop gimp, photopea, etc.

If you're using blender. You can add a subdivision modifier to make it smoother. And there's a literal glossy shader called "Glossy BDSF" if you add a shader node the shader tab or change the "surface" parameter in the material tab
« Last Edit: October 22, 2025 @620.73 by MediocreMetastasis » Logged


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« Reply #3 on: October 22, 2025 @672.59 »

these look so cool!! thanks for sharing
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