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June 29, 2025 - @467.69 (what is this?)
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Author Topic: SuperTuxKart - FLOSS racing game  (Read 677 times)
ThunderPerfectWitchcraft
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Great Posts PacmanThanks for being rad!First 1000 Members!Joined 2023!
« Reply #15 on: June 14, 2025 @385.01 »

Wonderful! ;)
Looking forward to it a lot! Note that Mumble is absolutely optional.

@candycanearter07 I really recommend to do a bit of driving beforehand. It will improve the experience of playing online a lot!
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Melooon
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« Reply #16 on: June 15, 2025 @672.34 »

My review:  :dog:

Sooo I sat down and installed this on my SteamDeck (you have to switch to desktop mode, install it from the package manager then add it as a non steam game) - and initially it was a total mess, the menus are dated and clunky, the controls were a disaster and the graphics were not what the screenshots promised.

After a bit of tinkering with settings and remapping controls I think I've gotten it to shine through as good as it can and it's pretty good! Comparing it to Mario Kart is the obvious thing, but thats an unbelievably high bar to match it against and it's not fair.

The level's are a bit hit and miss - some feel dated, while others are more polished. They are no-where near as dynamic as levels in Double Dash and above, but they are functional. There's a weird semi-open-world campaign that is confusing and badly designed, Anndd I've not setup any online stuff yet.

HOWEVER, the kart controls themselves are really very tight, they've done a good job there and I was able to get into some intense races! The item's are a bit clunky, but they are ok and I was able to do some strategic bowling ball deployments  :tongue:

I think I expected a little bit more considering it's been ... 13 years since I last tried it and this is one of the flagship FOSS games, but thats ok and I can see it being a fun play!

Code
These are the controls I settled on:
* Accelerate - R-Trigger
* Drift - L-Trigger
* Look-back - L-Button
* Nitro - A
* Break - X
* Use Item - B
* Steering -  L-Joystick
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everything lost will be recovered, when you drift into the arms of the undiscovered
ThunderPerfectWitchcraft
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Great Posts PacmanThanks for being rad!First 1000 Members!Joined 2023!
« Reply #17 on: June 16, 2025 @991.68 »

@Melooon Yes. both the menus and the single player mode are certainly dated  :grin: .
Imho, the graphics differ greatly between the levels - there are newer ones that look much prettier than the ones that are more or less included since 15 years or something - but many of these old tracks play really well ;).
I can't say much about the comparsion between SMK and STK; the last SMK that I played intense was the version for the 64; I played a SMK for the WiiU (I think) a one or two times, many years later, and liked STK better by than, as the new SMK felt a bit too ...how shall I say... "streamlined" for my taste (and I can absolutely understand that many people do prefer this - but I love the somewhat chaotic energies of less perfect games).
Looking forward for tuesday!
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