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June 06, 2026 - @298.08 (what is this?)
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Author Topic: What's your favourite mobile game?  (Read 28877 times)
rnottelovesowls
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« Reply #60 on: February 18, 2026 @64.05 » Embed

back in the day, my favorite mobile games were plants vs zombies, cut the rope, fruit ninja, angry birds, and minecraft pocket edition. the classics :wink: when it comes to mobile games, these 5 have yet to be beat in my eyes. these days, i don’t play much mobile games, whether due to microtransactions or an overstimulating design. that said, i do have a love-hate relationship with genshin impact. it’s both a really well-made game with great art and animations, and a tedious bore full of lore dumping and grinding that makes the game go on way longer than it should

sigh… i miss plants vs zombies so much
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« Reply #61 on: February 19, 2026 @714.70 » Embed

IMO, the best modern mobile game is Vampire Survivors, by far. A lot of mobile game, even the good ones, are at least somewhat predatory in their monetization and all (what a surprise to hear!!) but VS is like the complete opposite. I admittedly did not play in a while but it is such an addicting and nice gameplay loop, and you really feel like you get your money's worth. I also heard that they apparently have a Warhammer spinoff incoming?? Dunno if it's a mobile game or not though.

There used to be this really old mobile game I loved WAYS back , though. It was kind a voxel based monster battler where you made your own monsters using a builder and kind of battled out in a linear dungeon? I am super fuzzy on the details but I remember loving it a ton.
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« Reply #62 on: May 02, 2026 @123.61 » Embed

The Mobile game that I normally play is minesweeper.
More specifically Minesweeper Classic: Retro  By Still57.

I was introduced to minesweeper since the era of windows 7 where I test all the pre downloaded games I have in the computer.
Clicked on minesweeper and always failed to land a single win at that time which of course quit from the many failures I made with the game.  :drat:

But few years later, my friend showed me the game again while chatting along and now it just made me want to research how to win in the game which finally made a couple of wins!
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« Reply #63 on: May 02, 2026 @694.92 » Embed

I don't play mobile games anymore, but the game I did play a lot was Progressbar95, self described as a "hypercasual game". It's basically a collection of little games tied together with Windows, MacOS, and older computer theming, including stuff like a solitare and minesweeper clone. There is not much "upgrading" outside of gaining enough points to unlock the next theme, and clearing enough labels to get stickers for each theme, but its a fun little time. Also, it's on steam for $5 if you wanted the real computer experience.
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« Reply #64 on: May 06, 2026 @792.95 » Embed

omgomg u just reminded me of this really cute platformer phone game that was actually really fun  :grin:

its called 'Cats are Liquid' (1 and 2 i think) its been like 3 years since i played it so i dont remember much of it but what i *do* remember from it is that its a cute simple-style game in which you're a cat platforming, and you can Turn Into Liquid as a gimmick, i remember there was actually some kind of lore but i forgot all of it :ohdear:
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« Reply #65 on: May 22, 2026 @850.79 » Embed

https://www.mulberrytreegames.com/sm3

Simple Match 3, 1 time purchase for a toooon of value, offline play, and all kinds of customization. Great dev.
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boreal cryptid
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« Reply #66 on: May 23, 2026 @28.84 » Embed

i def was more into Java games when i had an old phone, like in 2010s or something.

it got worse with my smartphone, because i can't stand when there are ads, notifications, online-only access, accounts...

these ones are good, though: Rainy Attic Room and Stardew Valley (has been playing like for 100+ hrs when i was really really depressed).
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atari
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« Reply #67 on: May 23, 2026 @507.08 » Embed

My current favourite mobile game is nonogram galaxy! I love all kinds of puzzle games to be honest, I'm also quite partial to tycoon games. I'm not sure if arknights counts since i'm playing a mobile game on my computer but it still doesn't have an actual pc port so i'm counting it  :ok:
For past mobile games though, i LOVED those mobile games that were on my dad's old nokia (even though I accidentally deleted 2 of them...). I also used to play korilakkuma tower defense until the servers were shut down  :sad:
Another mobile game i really like is grow castle, it's another variant on the tower defense genre (you might be able to tell i like TD games LOL).
I tend to browse mobile games on the play store to see what's out there and will try my hand at many a game.
Kind regards, Atari @507.03
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« Reply #68 on: May 23, 2026 @623.74 » Embed

mine is definitely korean student simulator!! it is a game where you need to manage your time and study 4 different subjects, as well as exercising and earning money with a part-time job. at the end of the game, you make your university choices, and based on your subject scores, you get into them or not.

there is a one-month mode and a story mode. one-month mode is always the same, but if you want to play the other stories in story mode, you need to buy DLCs (i don't really like this aspect tbh :/ )

i feel like it is slightly becoming a problem for me though lol, the other day i played it literally after 5 minutes of waking up :grin:
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« Reply #69 on: May 27, 2026 @16.35 » Embed

Probably The Powder Toy.

It is technically a game, and it has a mobile port, and i really like it; it is just a falling sand game though, with way too much focus on electrical components.

I do play poly bridge 3 but not much as it eats battery  :tnt:.

Other than this i don't really play many other games, though the original angry birds and doodle jump are both good too.
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« Reply #70 on: May 28, 2026 @52.81 » Embed

     If you do not allow terrible gacha games for consideration: Honey Grove. It's a mergeish basebuilder sort of deal where you control a little fleet of bees growing and harvesting vegetables in a garden, crafting items, and doing little quests... it's really the polar opposite of the game I'm yapping about below lol, it's patient and cute and very Handmade, never feels like it's pressuring you to spend money, and rewards smart play and careful planning over everything else. It's the kind of game where each bee doesn't just have their own face, but design, color scheme, and personality too- and that's because they're all based on specific real-world bee species that the game tells you about. The plant index comes with scientific names. It's great from tip to toe. While writing this post I unlocked artichokes.

     If I'm allowed to yap about a terrible gacha game, though: Tokyo Debunker. It's... it's really a trainwreck. It's boring, unbalanced, pw2 with the pvp, feels like it's held together by paperclips, seems like it was made by people who have never played other video games and so don't know anything about design, and the monetization is so cartoonishly exaggerated it's a wonder they make any money. You pay out the nose and get nothing. They sell hundred dollar tshirts and I'm not joking. Half of the background images or more are AI slop. You experience all that, it beats you down within an inch of your life, and then you open the story...
     ...and discover the single best ensemble cast I've seen in any game ever. Every single character is well-rounded and realistic, everyone brings something valuable to the cast, everyone works well together, and even the ones you don't like are clearly Someone's Favorite. Six characters are disabled before you even really start considering subtext*, one of the newest added characters is GNC, and me and my friends have come to the conclusion that one of the characters is the only good autism representation that's ever been published**. On a plot level, it's engaging and compelling with genuinely good foreshadowing not only set years in advance but BAKED INTO THE GAME DESIGN ITSELF, two*** characters in particular leveraging the medium they're trapped in to seriously get one over on the player and blow their mind.*** There's no FOMO-based limited time story events, it's just one serial narrative, which means it has room to be continuously good and avoid digressions and distractions, which I didn't know I wanted until now. The writing is world class for a gacha game and holds its own in Gaming At Large, the fan community is awesome, and if you don't mind playing against the whales then the pvp is pretty fun. Why in the WORLD is writing this good in a game this bad. Who Are These People.*****
     I don't think I can recommend actually playing- not only is the business model obviously questionable, but the game IS, I remind you, flat out bad- but all the stories are available on YouTube if you're curious to read.

*If you open the game RIGHT NOW, you will see that the current featured gacha banner is an ordinary "let's print money" depiction of a shirtless guy in a sexy pose... with his prosthetic arm on display as the main appeal point. I have never seen prosthetics or mobility aids portrayed in this genre AT ALL, let alone so positively, centered as a thing of beauty alongside any other character's body!!!
**Towa Otonashi is mostly nonverbal, has trouble understanding and following directions, my friend describes him as 'stubborn, unnerving, difficult to communicate with, occasionally violent and just generally unaware', and his currently-only-subtext backstory frames him as a changeling figure, and yet the narrative RESPECTS HIM SO MUCH. Not only do all the other characters treat him respectfully and patiently and like a damn person, but they do this AUTOMATICALLY. There is no 'Oh, that's Towa, he's a little kooky! But you'll get used to him! (canned laughter)' moment anywhere, he's introduced and developed over the course of his stories like everyone else. It's really special.
***Three if you count Romeo. IYKYK.
****If you don't know who to start with, pick Lyca if you want to thank me later and Zenji if you want to curse and scream at me later.
*****If you are here for good treatment of characters, do NOT play their other game! The literal inciting incident is 'blind protagonist... miraculously cured by alien parasite superpowers!!1!1' and it can't go two seconds without objectifying a barely-dressed AI woman. If it weren't a carbon copy clone of tkdb in every other aspect, I'd doubt they were made by the same team.
+ an Untagged Tokyo Debunker Fun Fact. Every time a new story episode comes out ish, they add a server. Within one installation of the app, you can make an account on every server you want, and even the ones for other languages, and swap between them at any time. This is worth mentioning because I've never ever ever seen this allowed in any game ever. (With that and the generous idle premium currency accrual, it's seriously a wonder they're making any money.)
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« Reply #71 on: Today at @151.25 » Embed

I've got a few I usually switch between.
Roller Coaster Tycoon classic, Osrs, My sticker room, House Flipper, Pocket Academy 3.
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