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Author Topic: What are you playing (or have finished)?  (Read 25854 times)
KibbehTheKib
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« Reply #240 on: January 12, 2025 @82.33 »

I uncovered my old 3DS, and a handful of games that my middle brother and I used to play as little kids- Starfy's a good one, and I have a bunch of Pokemon games. I was feeling nostalgic- I haven't really touched the device since highschool, when I used to bring it in to play with my friend at lunch: and I booted up a new save of Soul Silver, since I love Mareeps, and find it super adorable how the pokemon can follow you around and you can yap at them or check in on them periodically.
I remember loving the legendary starfy when I was a kid! wasn't super great at platformers back then, so the more laid-back ones like kirby and starfy were always welcome lol, not to mention their art styles are both so cute :D it's always surprised me, though, that there are four other games in the series that never released outside of japan. hgss is probably my favorite region and pokedex in the series, love all those fun extras like following pokemon and the pokeathlon, and it's got a bunch of my favorite mons (pichu my beloved)

as for me, I watched serial experiments lain a few months back and loved it, so I'm finally checking out the ps1 game. it's definitely weird, since you're basically looking through different files and records trying to piece the story together, but it's an interesting companion piece for the show! it's interesting how much they differ while still keeping the same themes :)
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Rosaria Delacroix
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« Reply #241 on: January 12, 2025 @145.41 »

It's a really cute little game! I remember the takoyaki mini game was my favourite back in the day, and scribbling away at the touch screen with my stylus like mad. I loved piloting the little guy through the water though- something about the movement was very satisfying, as was hunting down all the little bubbles with those tiny stars(?) inside of them!

I actually didn't know that there were more games in the series until you shared that- that's going to be a fascinating late night rabbit hole at some point for me I'm sure, hah. Sort of like when I grew up and realized 'oh, no, most people haven't played Magician's Quest, and the whole subplot with the dead guy in the cemetery or the ghosts who kill you IS kind of wild,' though little me's strategy of letting your bedroom fester with filth and rot to min/max mushroom growth to sell was kind of funny in hindsight.

I didn't get into Animal Crossing until much later, as a teenager, but I remember being shocked at how similar the art style and general vibe was- though I do miss riding around on the pink candy broomstick while zooming around town. Apparently there were more games in the series, but they don't seem to have ever really caught on outside of the Japanese market.
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greyskieshappymind
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« Reply #242 on: January 12, 2025 @266.64 »

I recently finished my first Disco Elysium playthrough. I picked sensitive for my first archetype and started a second playthrough with the encyclopaedic one and I kinda lost steam because that archetype's inner monologue is more boring to me. I'm on Thursday though so I might just stick through to the end before moving on to an apocalypse cop playthrough.

I also got this indie dungeon crawler horror Corvid's Night. You play as a mercenary searching for her kidnapped wife in a dark castle. You have to manage your lantern oil as well as your health that's being supernaturally drained as long as you're inside. You also have no map. It's definitely a challenge, but I definitely feel immersed in the dungeon. Like there are people who set up shop in the courtyard for story reasons and you can buy stuff based on how deep you feel you'll explore the dungeon. There are moments where I'm in the castle with about half my reserves of health and oil left and choose between going out without stress or risking delving a little deeper. I haven't gotten deep into it yet but it's already very interesting.

Finally I'm trying S.T.A.L.K.E.R. Shadow of Chernobyl again. I played it way back in 2021 but I did it with the music muted and my own playlist to make me feel like a badass, so I lost interest once the harder parts of the game came. So now I'm trying to be fully immersed in the atmosphere. What stands out the most to me is how much I like the NPC models, like I associate all the most popular games from 2005-2013 with airbrush faced NPCs that don't look like they belong in their environment at all.
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ConnorTheVGFan78
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« Reply #243 on: January 18, 2025 @571.89 »

Recently, I've started a playthrough of OneShot: World Machine Edition. I bought a copy of it on a Steam sale a while ago, and have decided just now to start playing it. That, and I've recently been in the mood to play OneShot because a random person I was near had the "get_item" sound effect as their phone's ringtone and it made me think, "Huh, I should play OneShot again."

I've played the original 2016 Steam Release before, and decided to pick up WME for the additional content + controller support. It's so cool to get to experience playing OneShot again, especially with the brand new Desktop environment that somehow manages to fit in perfectly with everything else. And of course, who can forget the adorable main character that everyone swears looks like a cat but insists they're not a cat: Niko!!! Absolutely love their character design and it's so awesome to get to see them again!!

While on the topic of OneShot:
"A word on "replaying" OneShot (SPOILERS AHEAD!!!)"
OneShot is one of those games that feels more like an experience you can't play the same way twice. At the end of OneShot, and particularly OneShot's Solstice storyline, Niko leaves the player by simply walking away and going back to his home. The game even symbolizes that Niko is truly gone from the game world by having him walk out of the game window and on to your Desktop, never to return. Even when you boot up the game again, the game reminds you that Niko has left and is no longer part of the world. The World Machine, the main entity who controls the world within the game, tells you, "Even if you wanted to see Niko again...You Can't. Niko's Gone." The World Machine, of course, offers to let you play the game again through a recording of Niko's memories. However, players that replay OneShot this way are quick to note that the Niko you interact with is not the real Niko. It's a faded, digital projection of Niko that The World Machine has created so you could view the story again.

With all that said, OneShot is a game that you can only experience as intended once. You are free to replay it if you want to, and me replaying it with a fresh start on WME gives me an opportunity to experience OneShot's story all over again. But of course, even with the fresh start on WME, certain aspects of the game just won't feel the same as they did when I booted it up and played it for the first time many years ago.
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A5eel
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« Reply #244 on: January 18, 2025 @723.54 »

I recently finished my first Disco Elysium playthrough. I picked sensitive for my first archetype and started a second playthrough with the encyclopaedic one and I kinda lost steam because that archetype's inner monologue is more boring to me. I'm on Thursday though so I might just stick through to the end before moving on to an apocalypse cop playthrough.

Nicee, i recently just finished my first playthrough too but i my stats were custom and i choose empathy as my highest skill, was pretty fun the way the game handled how actual empathy would affect someone who is lowkey a shitty person like Harry, but i get you sometimes the game's monologue about it's lore can be pretty overwhelming, i had to double take the /spoiler/ entire Dolores Dei and the pale segment that Jayce said cause my brain short-circuited  :ozwomp:

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« Reply #245 on: January 19, 2025 @748.39 »

I finished Pokémon Scarlet after binge playing it for a week. The game is very vast but I had no interest in exploring it as the awful graphics and lag were major eyesores. On top of that I was really confused by the 'route' the game wanted me to take, with areas seemingly randomly changing in level scaling. As a result I just beelined for all the destination marks and didn't bother doing much exploration at all. Meanwhile the coolest area in the game, Area Zero, was only presented to us in the final hour of the main story. I think they tried a lot of things but unlike with Sword and Shield the graphics really negatively affected my impression of everything. If this is what innovation looks like then I don't need it (#2Dforever). 

Speaking of Sword and Shield, I want everyone that ruthlessly shat on that game to give an official apology. Sword and looked (arguably) bland, but were never this blatantly glitchy.
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Hoshi
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« Reply #246 on: January 21, 2025 @967.34 »

Why did you finish S/V if you disliked it so much? I tried to play it with a group of friends when it first dropped, but the performance was so bad none of us could manage to do it.
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Yoylecake420
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« Reply #247 on: January 22, 2025 @248.78 »

I've been playing the Papa's games on Flashpoint for a week. Currently playing Papa's Taco Mia.
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MilkJar
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« Reply #248 on: January 22, 2025 @898.40 »

Playing through Half life 2 in VR. few freakin epic that way
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« Reply #249 on: January 23, 2025 @44.85 »

Currently playing a lot of indie games, Nightingale, a Victorian themed survival crafting game which has frankly been one of my favorite survival crafting games of last year (I put 300+ hours into it just last year alone LOL) and also Terraria, some ones I've also been playing on and off are roguelikes such as City of Brass, and a neat little Wolfenstein 3D inspired first person shooter called Only Lead Can Stop Them

OH! and I've been play a lot of the deckbuilding roguelike Balatro
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BlazingCobaltX
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« Reply #250 on: January 23, 2025 @501.70 »

Why did you finish S/V if you disliked it so much? I tried to play it with a group of friends when it first dropped, but the performance was so bad none of us could manage to do it.
Was trying to speedrun it to start the DLC because I know some good stuff is in there. It was indeed unbearable to move through the game at times.
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Hoshi
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« Reply #251 on: January 23, 2025 @844.68 »

Quote
Was trying to speedrun it to start the DLC because I know some good stuff is in there. It was indeed unbearable to move through the game at times.

I'm interested in hearing your thoughts whenever you complete that as well. This reminds me that I still need to finish my Emerald playthrough.
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Nott
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« Reply #252 on: February 09, 2025 @688.85 »

If we're counting Visual Novels then I've been reading Umineko recently and I'm uh.....getting increasingly more obsessive about it. Since the middle of episode 2 I've been making a document for each episode so I could catalogue all my thoughts and ideas and analysis. Episode 2's document is 10k words and Episode 3's is 12k. Which is only including what I Did write into it because for Episode 2 I started writing in the Middle of it, and for Episode 3 a lot of my writing about it is actually Outside of that document. So. Uh. It's been pretty fun suffice to say! Though I'm currently on break for a bit since reading Umineko tends to also make me feel ill heh.

If we're continuing to count VNs then I also just finished Gnosia and 13 Sentinels a bit ago! Oh both games are fantastic. I don't think either of them Entirely stick the landing story wise (13....13 Sentinels especially...actually the ending of 13 Sentinels is kinda horrible lol.) But they both have such great Character Stories and Worldbulding. Gnosia especially is so fun during it's discussions (it plays like Singleplayer Werewolf) and I love Setsu so much <3

If we Aren't counting VNs then I've been grinding the hardest difficulty in the base Story Mode of The Void Rains Upon Her Heart. I have...not been getting too far but it's very fun! I've also been playing Getting Over It and despite it's reputation as a rage game I honestly find it a bit relaxing? I think the narration also gets really interesting once you get past a certain point.
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« Reply #253 on: February 09, 2025 @759.19 »

i've been playing a LOT of Path of Titans - it's a dinosaur online multiplayer survival game where you grow from a hatchling to an adult and try to survive your way through it in the process. It has hunger and water drain, although water drain is easy to handle if you're an aquatic animal cause you can just go in the water, otherwise you have to search for fresh water otherwise you'll dehydrate yourself with the salt water!
There are some servers with mods that have a lot more dinosaurs than the base game, or fictional creatures, or other prehistoric animals! I played on a server a couple nights ago with the option to play as an ant XD
I typically play on the base servers, i like to play as a Sarcosuchus, which is a distant relative of the crocodiles! Im not that good at PVP yet but my boyfriend, who introduced me to the game, is helping me out with fighting tactics. We had a one on one match and i actually beat him a couple times!! :wizard:

Aside from Path of Titans I've been playing Animal Jam a lot too, one of my online bffs reintroduced it to me and its basically all I play on my computer. i also play old school runescape but its been bugging out so bad on my computer i can barely use it ;-;
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Rosaria Delacroix
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« Reply #254 on: February 09, 2025 @800.01 »

I've been playing a whole lot of Stardew Valley, as of late- I've over a thousand something hours in it. It's my comfort game, I play it when I'm stressed out, since it gives me a nice warm glow of satisfaction to finish my own mini quests I assign, as I settle into a routine with my farmer, and there's no real external pressure to get things done in any particular order: you can really focus on whatever you'd like to, and I love that a whole lot.

I've been trying to focus on slowing my pace of play, rather than solely grinding out tons and tons of cash as soon as possible in game, and decorating things, petting the animals, and interacting with the villagers a lot more. I think I might want to download mods again, (I've gotten SMAPI to work in the past, so it shouldn't be too hard to do so again, the wiki guide is quite good, and hopefully it's been long enough since the 1.6 update that Stardew Valley Expanded will have had time to catch up to make it compatible, especially with the bookseller's spot having taken over an area close to where I think I remember there being an entrance or exit to another area?)

Don't Starve Together is so up my alley in terms of visuals, and I find it really satisfying building a base. With customized settings, it's not as stressful, since I play on super easy difficulty with essentially no mob spawns, but I fucking hate the hounds and the seasonal beasts that mess up my cute houses. I'd like to go exploring underground more, but man, just building a base and not having Willow starve is pretty hard- I need to figure out a more sustainable way of farming food or something like that, I usually build a base near plains and make racks of dried jerky, and plant tons of berry bushes- the turkey beasts are so incredibly infuriating to deal with when they pop up though. Combat in that game is not my favourite. It's more stressful than Stardew, so I have to be in a particular mood to want to play- I usually watch funny videos in the background to take the edge off. Same story with Oxygen Not Included.

Because I've been quite sick and low spoons, I've also been enjoying playing Pokemon Soul Silver in bed: though I get bored of it quickly, between spamming my way through battles. I did pay a visit to the Safari recently, and caught a bunch of cute Pokemon- which I've added to my Bill's PC roster sidebar on my website's shrine to the game. Also a lot of Love and Deepspace, because the combat hits a sweet spot of being easy but engaging enough to play while I'm unwell.

I love using the guns in that game- and I remembered recently there's a whole other area for you to grind through investigations with plenty of combat, so I've been having a blast, especially when Zayne's companion is on trial, and I get to see my favourite boy swoosh around with his silly little magic spells. Fighting with him or Caleb is my preference- Zayne has the best cards in my collection, and I enjoy Caleb's nimbleness on the arena, which makes it easier to keep him alive and demolish enemies from multiple angles, though for the boys who prefer to fight far more up close, then I prefer Xavier, and providing coverfire for him from afar.
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